// gdcmDictSet.h #ifndef GDCMDICTSET_H #define GDCMDICTSET_H #include #include #include "gdcmDict.h" typedef std::string DictKey; typedef std::map DictSetHT; /* * \defgroup gdcmDictSet * \brief Container for managing a set of loaded dictionaries. * \note Hopefully, sharing dictionaries should avoid * \par reloading an already loaded dictionary (saving time) * \par having many in memory representations of the same dictionary * (saving memory). */ class GDCM_EXPORT gdcmDictSet { private: /// Hash table of all dictionaries contained in this gdcmDictSet DictSetHT Dicts; /// Directory path to dictionaries std::string DictPath; int AppendDict(gdcmDict* NewDict); void LoadDictFromFile(std::string FileName, DictKey Name); std::string BuildDictPath(void); public: std::list * GetPubDictTagNames(void); std::map >* GetPubDictTagNamesByCategory(void); // TODO Swig int LoadDictFromFile(std::string filename); // QUESTION: the following function might not be thread safe !? Maybe // we need some mutex here, to avoid concurent creation of // the same dictionary !?!?! // TODO Swig int LoadDictFromName(std::string filename); // TODO Swig int LoadAllDictFromDirectory(std::string DirectoryName); // TODO Swig std::string* GetAllDictNames(); gdcmDictSet(void); ~gdcmDictSet(void); void Print(std::ostream& os); gdcmDict* GetDict(DictKey DictName); gdcmDict* GetDefaultPubDict(void); }; #endif