// gdcmFile.h #ifndef GDCMFILE_H #define GDCMFILE_H #include "gdcmCommon.h" #include "gdcmHeader.h" //////////////////////////////////////////////////////////////////////////// // In addition to Dicom header exploration, this class is designed // for accessing the image/volume content. One can also use it to // write Dicom files. class GDCM_EXPORT gdcmFile: public gdcmHeader { private: void* PixelData; size_t lgrTotale; int Parsed; // weather allready parsed std::string OrigFileName; // To avoid file overwrite void SwapZone(void* im, int swap, int lgr, int nb); bool ReadPixelData(void * destination); protected: int WriteBase(std::string FileName, FileType type); public: gdcmFile(std::string & filename); gdcmFile(const char * filename); // For promotion (performs a deepcopy of pointed header object) // TODO Swig gdcmFile(gdcmHeader* header); // TODO Swig ~gdcmFile(); // On writing purposes. When instance was created through // gdcmFile(std::string filename) then the filename argument MUST be // different from the constructor's one (no overwriting allowed). // TODO Swig int SetFileName(std::string filename); void SetPixelDataSizeFromHeader(void); size_t GetImageDataSize(); void * GetImageData(); size_t GetImageDataIntoVector(void* destination, size_t MaxSize ); // Allocates ExpectedSize bytes of memory at this->Data and copies the // pointed data to it. Copying the image might look useless but // the caller might destroy it's image (without knowing it: think // of a complicated interface where display is done with a library // e.g. VTK) before calling the Write int SetImageData (void * Data, size_t ExpectedSize); // When the caller is aware we simply point to the data: // TODO int SetImageDataNoCopy (void * Data, size_t ExpectedSize); void SetImageDataSize (size_t ExpectedSize); // Push to disk. // A NE PAS OUBLIER : que fait-on en cas de Transfert Syntax (dans l'entete) // incohérente avec l'ordre des octets en mémoire // TODO Swig int Write(); // Ecrit sur disque les pixels d'UNE image // Aucun test n'est fait sur l'"Endiannerie" du processeur. // Ca sera à l'utilisateur d'appeler son Reader correctement int WriteRawData (std::string nomFichier); int WriteDcmImplVR(std::string nomFichier); int WriteDcmImplVR(const char * nomFichier); int WriteDcmExplVR(std::string nomFichier); int WriteAcr (std::string nomFichier); }; #endif