/*========================================================================= Program: gdcm Module: $RCSfile: gdcmPixelConvert.cxx,v $ Language: C++ Date: $Date: 2004/09/29 17:33:17 $ Version: $Revision: 1.1 $ Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de l'Image). All rights reserved. See Doc/License.txt or http://www.creatis.insa-lyon.fr/Public/Gdcm/License.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ ////// #include #define str2num(str, typeNum) *((typeNum *)(str)) #include "gdcmDebug.h" #include "gdcmPixelConvert.h" //----------------------------------------------------------------------------- // Constructor / Destructor gdcmPixelConvert::gdcmPixelConvert() { RGB = 0; RGBSize = 0; Uncompressed = 0; UncompressedSize = 0; } void gdcmPixelConvert::Squeeze() { if ( RGB ) { delete [] RGB; } if ( Uncompressed ) { delete [] Uncompressed; } } gdcmPixelConvert::~gdcmPixelConvert() { Squeeze(); } void gdcmPixelConvert::AllocateRGB() { if ( RGB ) { delete [] RGB; } RGB = new uint8_t[RGBSize]; } void gdcmPixelConvert::AllocateUncompressed() { if ( Uncompressed ) { delete [] Uncompressed; } Uncompressed = new uint8_t[ UncompressedSize ]; } /** * \brief Read from file a 12 bits per pixel image and uncompress it * into a 16 bits per pixel image. */ bool gdcmPixelConvert::ReadAndUncompress12Bits( FILE* filePointer, size_t uncompressedSize, size_t PixelNumber ) { SetUncompressedSize( uncompressedSize ); AllocateUncompressed(); uint16_t* pdestination = (uint16_t*)Uncompressed; for(int p = 0; p < PixelNumber; p += 2 ) { // 2 pixels 12bit = [0xABCDEF] // 2 pixels 16bit = [0x0ABD] + [0x0FCE] uint8_t b0, b1, b2; size_t ItemRead; ItemRead = fread( &b0, 1, 1, filePointer); if ( ItemRead != 1 ) { return false; } ItemRead = fread( &b1, 1, 1, filePointer); if ( ItemRead != 1 ) { return false; } ItemRead = fread( &b2, 1, 1, filePointer); if ( ItemRead != 1 ) { return false; } //Two steps are necessary to please VC++ *pdestination++ = ((b0 >> 4) << 8) + ((b0 & 0x0f) << 4) + (b1 & 0x0f); // A B D *pdestination++ = ((b2 & 0x0f) << 8) + ((b1 >> 4) << 4) + (b2 >> 4); // F C E /// \todo JPR Troubles expected on Big-Endian processors ? } return true; } /** * \brief Read from file an uncompressed image. */ bool gdcmPixelConvert::ReadUncompressed( FILE* filePointer, size_t uncompressedSize, size_t expectedSize ) { if ( expectedSize > uncompressedSize ) { dbg.Verbose(0, "gdcmPixelConvert::ReadUncompressed: expectedSize" "is bigger than it should"); return false; } SetUncompressedSize( uncompressedSize ); AllocateUncompressed(); size_t ItemRead = fread( (void*)Uncompressed, expectedSize, 1, filePointer); if ( ItemRead != 1 ) { return false; } return true; } /** * \brief Convert a Gray plane and ( Lut R, Lut G, Lut B ) into an * RGB plane. * @return True on success. */ bool gdcmPixelConvert::ConvertGrayAndLutToRGB( uint8_t *lutRGBA ) { /// We assume Uncompressed contains the decompressed gray plane /// and build the RGB image. SetRGBSize( UncompressedSize ); AllocateRGB(); //aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa //AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA //COPY HERE THE CODE OF GetImageDataIntoVector /// \todo check that operator new []didn't fail, and sometimes return false return true; } /** * \brief Try to deal with RLE 16 Bits. * We assume the RLE has allready been parsed and loaded in * Uncompressed (through \ref ReadAndUncompressRLE8Bits ). * We here need to make 16 Bits Pixels from Low Byte and * High Byte 'Planes'...(for what it may mean) * @return Boolean */ bool gdcmPixelConvert::UncompressRLE16BitsFromRLE8Bits( size_t PixelNumber, int NumberOfFrames ) { /// We assumed Uncompressed contains the decoded RLE pixels but as /// 8 bits per pixel. In order to convert those pixels to 16 bits /// per pixel we need to double the space. Hence we cannot work in /// place within Uncompressed. So, here is how we handle things: /// - First stage: copy Uncompressed in a safe place, say OldUncompressed /// - Second stage: reallocate Uncompressed with the needed space /// - Third stage: expand from OldUncompressed to Uncompressed /// - Fourth stage: clean up OldUncompressed /// First stage: uint8_t* OldUncompressed = new uint8_t[UncompressedSize * 2]; memmove( OldUncompressed, Uncompressed, UncompressedSize); /// Second stage: SetUncompressedSize( 2 * UncompressedSize ); AllocateUncompressed(); /// Third stage: uint8_t* x = Uncompressed; uint8_t* a = OldUncompressed; uint8_t* b = a + PixelNumber; for ( int i = 0; i < NumberOfFrames; i++ ) { for ( int j = 0; j < PixelNumber; j++ ) { *(x++) = *(a++); *(x++) = *(b++); } } // Fourth stage: delete[] OldUncompressed; /// \todo check that operator new []didn't fail, and sometimes return false return true; }