// This example illustrates how the vtkGdcmReader vtk class can be // used in order to: // * produce a simple (vtk based) Dicom image STACK VIEWER. // * dump the stack considered as a volume in a vtkStructuredPoints // vtk file: the vtk gdcm wrappers can be seen as a simple way to convert // a stack of Dicom images into a native vtk volume. // // Usage: // * the filenames of the Dicom images constituting the stack should be // given as command line arguments, // * you can navigate through the stack by hitting any character key, // * the produced vtk file is named "foo.vtk" (in the invocation directory). // //---------------------------------------------------------------------------- #include #include #include #include #include #include #include #include #include #include "vtkGdcmReader.h" #ifndef vtkFloatingPointType #define vtkFloatingPointType float #endif //---------------------------------------------------------------------------- // Callback for the interaction class vtkgdcmObserver : public vtkCommand { public: virtual char const *GetClassName() const { return "vtkgdcmObserver"; } static vtkgdcmObserver *New() { return new vtkgdcmObserver; } vtkgdcmObserver() { this->ImageViewer = NULL; } virtual void Execute(vtkObject *, unsigned long event, void* ) { if ( this->ImageViewer ) { if ( event == vtkCommand::CharEvent ) { int max = ImageViewer->GetWholeZMax(); int slice = (ImageViewer->GetZSlice() + 1 ) % ++max; ImageViewer->SetZSlice( slice ); ImageViewer->GetRenderer()->ResetCameraClippingRange(); ImageViewer->Render(); } } } vtkImageViewer2 *ImageViewer; }; int main(int argc, char *argv[]) { if( argc < 2 ) return 0; vtkGdcmReader *reader = vtkGdcmReader::New(); reader->AllowLookupTableOff(); if( argc == 2 ) reader->SetFileName( argv[1] ); else for(int i=1; i< argc; i++) reader->AddFileName( argv[i] ); reader->Update(); //print debug info: reader->GetOutput()->Print( cout ); vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New(); vtkImageViewer2 *viewer = vtkImageViewer2::New(); if( reader->GetLookupTable() ) { //convert to color: vtkImageMapToColors *map = vtkImageMapToColors::New (); map->SetInput (reader->GetOutput()); map->SetLookupTable (reader->GetLookupTable()); map->SetOutputFormatToRGB(); viewer->SetInput ( map->GetOutput() ); map->Delete(); } else { double *range = reader->GetOutput()->GetScalarRange(); viewer->SetColorLevel (0.5 * (range[1] + range[0])); viewer->SetColorWindow (range[1] - range[0]); viewer->SetInput ( reader->GetOutput() ); } viewer->SetupInteractor (iren); //vtkFloatingPointType *range = reader->GetOutput()->GetScalarRange(); //viewer->SetColorWindow (range[1] - range[0]); //viewer->SetColorLevel (0.5 * (range[1] + range[0])); // Here is where we setup the observer, vtkgdcmObserver *obs = vtkgdcmObserver::New(); obs->ImageViewer = viewer; iren->AddObserver(vtkCommand::CharEvent,obs); obs->Delete(); iren->Initialize(); iren->Start(); //if you wish you can export dicom to a vtk file vtkStructuredPointsWriter *writer = vtkStructuredPointsWriter::New(); writer->SetInput( reader->GetOutput()); writer->SetFileName( "foo.vtk" ); writer->SetFileTypeToBinary(); writer->Write(); reader->Delete(); iren->Delete(); viewer->Delete(); writer->Delete(); return 0; }