#ifndef VV_DEFORMATION_DIALOG #define VV_DEFORMATION_DIALOG #include #include #include class vvSlicerManager; #include #include "ui_vvDeformationDialog.h" class vvDeformationDialog : public QDialog, private Ui::vvDeformationDialog { Q_OBJECT public: vvDeformationDialog(int initialSlicer,const std::vector& slicerManagers); int GetInputFileIndex() const { return inputSequenceBox->currentIndex(); } QString getFieldFile() const { return outputLineEdit->text(); } vvImage::Pointer GetOutput() { return mOutput; } vvSlicerManager * GetSelectedSlicer() const; int GetReferenceFrameIndex() const; private slots: void computeDeformationField(); void updateSliderLabel(int refimage); void resetSlider(int slicer_index); void selectOutputFile(); protected: template void Update_WithDim(); template void Update_WithDimAndPixelType(); std::vector mSlicerManagers; vvImage::Pointer mOutput; }; #endif