/*========================================================================= Program: vv http://www.creatis.insa-lyon.fr/rio/vv Authors belong to: - University of LYON http://www.universite-lyon.fr/ - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the copyright notices for more information. It is distributed under dual licence - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html ======================================================================-====*/ #include "vvImageContour.h" #include "vvImage.h" #include #include #include #include #include #include #include #include //------------------------------------------------------------------------------ vvImageContour::vvImageContour() { mTSlice = -1; mSlice = 0; mHiddenImageIsUsed = false; mDisplayModeIsPreserveMemory = true; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ vvImageContour::~vvImageContour() { for (unsigned int i = 0; i < mSlicer->GetImage()->GetVTKImages().size(); i++) { mSlicer->GetRenderer()->RemoveActor(mSquaresActorList[i]); } mSquaresActorList.clear(); mSquaresList.clear(); mClipperList.clear(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::setSlicer(vvSlicer * slicer) { mSlicer = slicer; for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { vtkImageClip * mClipper = vtkImageClip::New(); vtkMarchingSquares * mSquares = vtkMarchingSquares::New(); // vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New(); vtkActor * mSquaresActor = vtkActor::New(); createNewActor(&mSquaresActor, &mSquares, &mClipper); /* mClipper->SetInput(mSlicer->GetImage()->GetVTKImages()[numImage]); mSquares->SetInput(mClipper->GetOutput()); mSquaresMapper->SetInput(mSquares->GetOutput()); mSquaresMapper->ScalarVisibilityOff(); mSquaresActor->SetMapper(mSquaresMapper); mSquaresActor->GetProperty()->SetColor(1.0,0,0); mSquaresActor->SetPickable(0); mSquaresActor->VisibilityOff(); mSlicer->GetRenderer()->AddActor(mSquaresActor); */ mSquaresActorList.push_back(mSquaresActor); mSquaresList.push_back(mSquares); mClipperList.push_back(mClipper); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::setImage(vvImage::Pointer image) { DD("vvImageContour::setImage"); for (unsigned int numImage = 0; numImage < image->GetVTKImages().size(); numImage++) { mClipperList[numImage]->SetInput(image->GetVTKImages()[numImage]); } mHiddenImageIsUsed = true; mHiddenImage = image; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::setPreserveModeEnabled(bool b) { DD("setPreserveModeEnabled"); DD(b); DD(mDisplayModeIsPreserveMemory); if (mDisplayModeIsPreserveMemory == b) return; mDisplayModeIsPreserveMemory = b; if (!b) { initializeCacheMode(); } else { for(unsigned int d=0; dGetProperty()->SetColor(r,g,b); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::hideActors() { if (!mSlicer) return; mSlice = mSlicer->GetSlice(); for(unsigned int i=0; iVisibilityOff(); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::showActors() { if (!mSlicer) return; mSlice = mSlicer->GetSlice(); mTSlice = mSlicer->GetTSlice(); // for(unsigned int i=0; iVisibilityOn(); update(mValue); //} } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::update(double value) { if (!mSlicer) return; // Get current threshold value mValue= value; // Get current slice mSlice = mSlicer->GetSlice(); if (mDisplayModeIsPreserveMemory) { updateWithPreserveMemoryMode(); } else { updateWithFastCacheMode(); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::updateWithPreserveMemoryMode() { // Only change actor visibility if tslice change if (mTSlice != mSlicer->GetTSlice()) { if (mTSlice != -1) mSquaresActorList[mTSlice]->VisibilityOff(); mTSlice = mSlicer->GetTSlice(); mSquaresActorList[mTSlice]->VisibilityOn(); } vtkMarchingSquares * mSquares = mSquaresList[mTSlice]; vtkImageClip * mClipper = mClipperList[mTSlice]; vtkActor * mSquaresActor = mSquaresActorList[mTSlice]; int orientation = computeCurrentOrientation(); // DD(orientation); updateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); return; // Do it mSquares->SetValue(0, mValue ); int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); // DD(extent[0]); // DD(extent[1]); // DD(extent[2]); // DD(extent[3]); // DD(extent[4]); // DD(extent[5]); // int* extent2 = mClipper->GetInput()->GetDisplayExtent(); // DD(extent2[0]); // DD(extent2[1]); int* extent2 = new int[6]; if (mHiddenImageIsUsed) { int * extent3; extent3 = mHiddenImage->GetFirstVTKImageData()->GetExtent(); for(int i=0; i<6; i++) extent2[i] = extent3[i]; // DD(extent2[0]); // DD(extent2[1]); // DD(extent2[2]); // DD(extent2[3]); // DD(extent2[4]); // DD(extent2[5]); for(int i=0; i<6; i+=2) { if (extent[i] != extent[i+1]) { // extent[i] = extent2[i]; // extent[i+1] = extent2[i+1]; } else { // DD(extent[i]); // DD(mSlicer->GetImage()->GetSpacing()[i/2]); // DD(mHiddenImage->GetFirstVTKImageData()->GetSpacing()[i/2]); double s = (double)extent[i]*(double)mSlicer->GetImage()->GetSpacing()[i/2]; // in mm // DD(s); s = s+mSlicer->GetImage()->GetOrigin()[i/2]; // from origin // DD(s); s = s-mHiddenImage->GetFirstVTKImageData()->GetOrigin()[i/2]; // from corner second image s = s/mHiddenImage->GetFirstVTKImageData()->GetSpacing()[i/2]; // in voxel // DD(s); if (s == floor(s)) { extent2[i] = extent2[i+1] = (int)floor(s); } else { extent2[i] = (int)floor(s); extent2[i+1] = extent2[i]; } // DD(extent2[i]); } } } else extent2 = extent; // DD(extent2[0]); // DD(extent2[1]); // DD(extent2[2]); // DD(extent2[3]); // DD(extent2[4]); // DD(extent2[5]); mClipper->SetOutputWholeExtent(extent2[0],extent2[1],extent2[2], extent2[3],extent2[4],extent2[5]); int i; for (i = 0; i < 6;i = i+2) { if (extent[i] == extent[i+1]) { break; } } switch (i) { case 0: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > mSlice) { mSquaresActor->SetPosition(1,0,0); } else { mSquaresActor->SetPosition(-1,0,0); } break; case 2: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > mSlice) { mSquaresActor->SetPosition(0,1,0); } else { mSquaresActor->SetPosition(0,-1,0); } break; case 4: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > mSlice) { mSquaresActor->SetPosition(0,0,1); } else { mSquaresActor->SetPosition(0,0,-1); } break; } mSquares->Update(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::initializeCacheMode() { DD("vvImageContour::initializeCacheMode"); mPreviousSlice = mPreviousOrientation = 0; int dim; if (mHiddenImageIsUsed) dim = mHiddenImage->GetNumberOfDimensions(); else dim = mSlicer->GetImage()->GetNumberOfDimensions(); DD(dim); mListOfCachedContourActors.resize(dim); for(int d=0; dGetSize()[d]; else size = mSlicer->GetImage()->GetSize()[d]; DD(size); mListOfCachedContourActors[d].resize(size); for(int j=0; jGetImageActor()->GetDisplayExtent(); // Compute orientation int orientation; for (orientation = 0; orientation < 6;orientation = orientation+2) { if (extent[orientation] == extent[orientation+1]) { break; } } orientation = orientation/2; // DD(orientation); return orientation; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::updateWithFastCacheMode() { DD("vvImageContour::updateWithFastCacheMode"); // Compute orientation int orientation = computeCurrentOrientation(); // Turn off previous actor DD(mPreviousOrientation); DD(mPreviousSlice); if (mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice] != NULL) mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice]->VisibilityOff(); mPreviousSlice = mSlice; mPreviousOrientation = orientation; // Display actor if it exist vtkActor * actor = mListOfCachedContourActors[orientation][mSlice]; if (actor != NULL) { DD("Actor exist"); mListOfCachedContourActors[orientation][mSlice]->VisibilityOn(); } else { vtkImageClip * mClipper; vtkMarchingSquares * mSquares; vtkActor * mSquaresActor; createNewActor(&mSquaresActor, &mSquares, &mClipper); updateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); mListOfCachedContourActors[orientation][mSlice] = mSquaresActor; mSquaresActor->VisibilityOn(); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::createNewActor(vtkActor ** actor, vtkMarchingSquares ** squares, vtkImageClip ** clipper) { // DD("vvImageContour::CreateNewActor"); vtkActor * mSquaresActor = (*actor = vtkActor::New()); vtkImageClip * mClipper = (*clipper = vtkImageClip::New()); vtkMarchingSquares * mSquares = (*squares = vtkMarchingSquares::New()); vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New(); if (mHiddenImageIsUsed) mClipper->SetInput(mHiddenImage->GetVTKImages()[0]); else mClipper->SetInput(mSlicer->GetImage()->GetVTKImages()[0]); mSquares->SetInput(mClipper->GetOutput()); mSquaresMapper->SetInput(mSquares->GetOutput()); mSquaresMapper->ScalarVisibilityOff(); mSquaresActor->SetMapper(mSquaresMapper); mSquaresActor->GetProperty()->SetColor(1.0,0,0); mSquaresActor->SetPickable(0); mSquaresActor->VisibilityOff(); mSlicer->GetRenderer()->AddActor(mSquaresActor); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::updateActor(vtkActor * actor, vtkMarchingSquares * squares, vtkImageClip * clipper, int threshold, int orientation, int slice) { // DD("Update Actor according to extend/threshold"); int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); clipper->SetOutputWholeExtent(extent[0],extent[1],extent[2], extent[3],extent[4],extent[5]); squares->SetValue(0, threshold); switch (orientation) { case 0: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) { actor->SetPosition(1,0,0); } else { actor->SetPosition(-1,0,0); } break; case 1: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) { actor->SetPosition(0,1,0); } else { actor->SetPosition(0,-1,0); } break; case 2: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) { actor->SetPosition(0,0,1); } else { actor->SetPosition(0,0,-1); } break; } squares->Update(); } //------------------------------------------------------------------------------