#ifndef vvImageMapToWLColors_h #define vvImageMapToWLColors_h #include //This is mostly a copy of the vtk parent class, but with the option //not to use the W/L when a LUT is set class vvImageMapToWLColors : public vtkImageMapToWindowLevelColors { public: static vvImageMapToWLColors * New(); vvImageMapToWLColors(); void SetWindowLevelMode(bool wl) {wl_mode=wl;} void ThreadedRequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector, vtkImageData ***inData, vtkImageData **outData, int extent[6], int id); protected: bool wl_mode; }; #endif