/*========================================================================= Program: vv http://www.creatis.insa-lyon.fr/rio/vv Authors belong to: - University of LYON http://www.universite-lyon.fr/ - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the copyright notices for more information. It is distributed under dual licence - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html ======================================================================-====*/ #include "vvROIActor.h" #include "vvImageContour.h" #include "vvSlicerManager.h" #include "vvBinaryImageOverlayActor.h" #include #include #include //#include #include #include #include #include #include //------------------------------------------------------------------------------ vvROIActor::vvROIActor() { mImageContour.clear(); mOverlayActors.clear(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ vvROIActor::~vvROIActor() { } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvROIActor::SetROI(const clitk::DicomRT_ROI * s) { mROI = s; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvROIActor::SetSlicerManager(vvSlicerManager * s) { mSlicerManager = s; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvROIActor::Initialize() { if (mROI->GetImage()) { mImageContour.clear(); mOverlayActors.clear(); for(int i=0;iNumberOfSlicers(); i++) { mImageContour.push_back(new vvImageContour); mImageContour[i]->setSlicer(mSlicerManager->GetSlicer(i)); mImageContour[i]->setImage(mROI->GetImage()); // mImageContour[i]->setColor(1.0, 0.0, 0.0); mImageContour[i]->setColor(mROI->GetDisplayColor()[0], mROI->GetDisplayColor()[1], mROI->GetDisplayColor()[2]); mImageContour[i]->setPreserveMemoryModeEnabled(false); mOverlayActors.push_back(new vvBinaryImageOverlayActor); mOverlayActors[i]->setImage(mROI->GetImage(), mROI->GetBackgroundValueLabelImage()); mOverlayActors[i]->setColor(mROI->GetDisplayColor()[0], mROI->GetDisplayColor()[1], mROI->GetDisplayColor()[2]); mOverlayActors[i]->setSlicer(mSlicerManager->GetSlicer(i)); mOverlayActors[i]->initialize(); } connect(mSlicerManager,SIGNAL(UpdateSlice(int,int)),this,SLOT(UpdateSlice(int, int))); //connect(mSlicerManager,SIGNAL(UpdateTSlice(int,int)),this,SLOT(UpdateSlice(int, int))); connect(mSlicerManager, SIGNAL(AVerticalSliderHasChanged(int, int)), SLOT(UpdateSlice(int, int))); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvROIActor::Update() { for(int i=0; iNumberOfSlicers(); i++) { UpdateSlice(i, mSlicerManager->GetSlicer(i)->GetSlice()); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvROIActor::UpdateSlice(int slicer, int slices) { if (!mROI->GetImage()) return; if (!mSlicerManager) { std::cerr << "Error. No mSlicerManager ?" << std::endl; exit(0); } // CONTOUR HERE // mImageContour[slicer]->update(1.0); // Refresh overlays mOverlayActors[slicer]->update(slicer, slices); // Do not used the following line : TOO SLOW. // mSlicerManager->GetSlicer(slicer)->GetRenderWindow()->Render(); } //------------------------------------------------------------------------------