if(!bbGetInputPointsX1().empty() && !bbGetInputPointsX2().empty())
{
//Checks that all the vector points are defined
- if(bbGetInputPointsX1()[1] != NULL && bbGetInputPointsX2()[1] != NULL)
+ if(bbGetInputPointsX1()[1] != 0 && bbGetInputPointsX2()[1] != 0)
{
//_vector->SetData(bbGetInputPointsX1(), bbGetInputPointsX2(), bbGetInputPointsY1(), bbGetInputPointsY2(), bbGetInputPointsZ1(), bbGetInputPointsZ2());
//_vector->Run();