#include "vtkRenderer.h"
#include "vtkPolyData.h"
-
+#include "vtkPolyDataMapper.h"
+#include "vtkLinearTransform.h"
namespace bbcreaMaracasVisu
{
public bbtk::AtomicBlackBox
{
BBTK_BLACK_BOX_INTERFACE(DrawAxe3D,bbtk::AtomicBlackBox);
-//==================================================================
-/// User callback called in the box contructor
-virtual void bbUserConstructor();
-/// User callback called in the box copy constructor
-virtual void bbUserCopyConstructor();
-/// User callback called in the box destructor
-virtual void bbUserDestructor();
-//==================================================================
BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
BBTK_DECLARE_INPUT(lstPointX,std::vector<double>);
BBTK_DECLARE_INPUT(lstPointY,std::vector<double>);
void Process();
private:
- bool firsttime;
- vtkPolyData *mallData;
- vtkActor *mvtkactor;
+ bool firsttime;
+ vtkPolyData *mallData;
+ vtkActor *mvtkactor;
+ vtkPolyDataMapper *polydatamapper;
};