#include "bbcreaVtkPackage.h"
#include "vtkProperty.h"
-
namespace bbcreaVtk
{
// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
if (bbGetInputIn()!=NULL)
{
- vtkProp3D* vtkprop3D=bbGetInputIn();
- std::string className = vtkprop3D->GetClassName();
+ vtkProp3D* vtkprop3D = bbGetInputIn();
+ std::string className = vtkprop3D->GetClassName();
std::string wantedClass = "vtkOpenGLActor";
if(className == wantedClass)
{