#include "bbcreaVtkPackage.h"
#include <vtkPolyDataNormals.h>
+//#include <vtkTriangleMeshPointNormals.h>
#include <vtkPolyData.h>
#include <vtkPointData.h>
// (the one provided in the attribute 'type' of the tag 'input')
// bbSetOutputOut( bbGetInputIn() );
// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
if (bbGetInputIn()!=NULL)
{
vtkPolyDataNormals* normal = vtkPolyDataNormals::New();
} else {
normal->ComputePointNormalsOn();
}
- // normal->SetFeatureAngle(60.0);
+ normal->SetFeatureAngle(360);
+ normal->Update();
+
+ /*
+ vtkTriangleMeshPointNormals* normal = vtkTriangleMeshPointNormals::New();
+ normal->SetInputData( bbGetInputIn() );
normal->Update();
+ */
// >>>>>>>>>>>>>>>>>>>> Calculate the MeanNormal
vtkPolyData *polydata = normal->GetOutput();
*/
dataarray = pointdata->GetNormals();
std::vector<double> meanNormal;
- meanNormal.push_back(1);
+ meanNormal.push_back(0);
meanNormal.push_back(0);
meanNormal.push_back(0);
if (dataarray!=NULL)
{
- meanNormal[0]=0;
int i , size=dataarray->GetNumberOfTuples();
for (i=0; i<size; i++)
{
meanNormal[0] = meanNormal[0] + pValue[0];
meanNormal[1] = meanNormal[1] + pValue[1];
meanNormal[2] = meanNormal[2] + pValue[2];
- }
+ } // for i
if (size!=0)
{
meanNormal[0] = meanNormal[0] / size;
meanNormal[1] = meanNormal[1] / size;
meanNormal[2] = meanNormal[2] / size;
+ double magnitude = sqrt( meanNormal[0]*meanNormal[0] + meanNormal[1]*meanNormal[1] + meanNormal[2]*meanNormal[2] );
+ meanNormal[0] = meanNormal[0] / magnitude;
+ meanNormal[1] = meanNormal[1] / magnitude;
+ meanNormal[2] = meanNormal[2] / magnitude;
} else {
meanNormal[0] = 1;
meanNormal[1] = 0;
meanNormal[2] = 0;
- }
+ } // if size
} // if dataarray
// <<<<<<<<<<<<<<<<<<<<< Calculate the MeanNormal
meanN[0] = meanNormal[0];
meanN[1] = meanNormal[1];
meanN[2] = meanNormal[2];
+ double magnitude;
int i , size=dataarray->GetNumberOfTuples();
for (i=0; i<size; i++)
{
pValue = dataarray->GetTuple3( i );
ang = vtkMath::AngleBetweenVectors( pValue, meanN );
-
vtkMath::Cross(meanN,pValue,crossResult);
wxyz[0] = ang * bbGetInputParam();
wxyz[1] = crossResult[0];
wxyz[2] = crossResult[1];
wxyz[3] = crossResult[2];
vtkMath::RotateVectorByWXYZ(meanN, wxyz ,meanNormalresult);
+ magnitude = sqrt( meanNormalresult[0]*meanNormalresult[0] + meanNormalresult[1]*meanNormalresult[1] + meanNormalresult[2]* meanNormalresult[2] );
+ meanNormalresult[0] = meanNormalresult[0] / magnitude;
+ meanNormalresult[1] = meanNormalresult[1] / magnitude;
+ meanNormalresult[2] = meanNormalresult[2] / magnitude;
dataarray->SetTuple3( i , meanNormalresult[0], meanNormalresult[1], meanNormalresult[2] );
} // for
-
} // if Type==1 && dataarray
bbSetOutputMeanNormal( meanNormal );
bbSetOutputOut( normal->GetOutput() );
- } // if In
-
+ } else {
+ bbSetOutputOut( NULL );
+ }// if In
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
{
// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
// Here we initialize the input 'In' to 0
- bbSetInputIn(NULL);
+ bbSetInputIn(NULL);
+ bbSetOutputOut( NULL );
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void PolyDataNormals::bbUserInitializeProcessing()
{
-
// THE INITIALIZATION METHOD BODY :
// Here does nothing
// but this is where you should allocate the internal/output pointers
-// if any
-
-
+// if any
}
+
//=====
// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
//=====
void PolyDataNormals::bbUserFinalizeProcessing()
{
-
// THE FINALIZATION METHOD BODY :
// Here does nothing
// but this is where you should desallocate the internal/output pointers
// if any
-
}
-}
-// EO namespace bbcreaVtk
+
+}// EO namespace bbcreaVtk