bool Read(gdcm::SQItem * item);
vtkPolyData * GetMesh();
vtkPoints * GetPoints() {return mData;}
+ double GetZ() const {return mZ;}
protected:
void ComputeMesh();
vtkPoints * mData;
vtkPolyData * mMesh;
bool mMeshIsUpToDate;
+ ///Z location of the contour
+ double mZ;
};
//--------------------------------------------------------------------