#-----------------------------------------------------------------------------
# Path for binaries
-IF(WIN32)
+IF(WIN32) # OR APPLE)
SET (EXECUTABLE_OUTPUT_REL_PATH "")
SET (LIBRARY_OUTPUT_REL_PATH "")
- SET (ADDITIONAL_DLL_PATH "C:/CreaTools/lib" CACHE PATH "Additional paths in which to look for dlls")
-ELSE(WIN32)
+ IF(WIN32)
+ SET (ADDITIONAL_DLL_PATH "C:/CreaTools/lib" CACHE PATH "Additional paths in which to look for dlls")
+ ENDIF(WIN32)
+ELSE(WIN32) # OR APPLE)
SET (EXECUTABLE_OUTPUT_REL_PATH bin)
SET (LIBRARY_OUTPUT_REL_PATH bin)
-ENDIF(WIN32)
+ENDIF(WIN32) # OR APPLE)
SET (EXECUTABLE_OUTPUT_PATH
${PROJECT_BINARY_DIR}/${EXECUTABLE_OUTPUT_REL_PATH})
SET(BBTK_BBFY ${BBTK_BIN_PATH}/bbfy.exe)
ELSE(WIN32)
SET(BBTK_LIB_PATH lib)
- SET(BBTK_BIN_PATH ${EXECUTABLE_OUTPUT_PATH})
+# For Xcode : have to test the cmake generator !
+# IF (APPLE)
+# SET(BBTK_BIN_PATH ${EXECUTABLE_OUTPUT_PATH}/Debug)
+# ELSE(APPLE)
+ SET(BBTK_BIN_PATH ${EXECUTABLE_OUTPUT_PATH})
+# ENDIF(APPLE)
SET(BBTK_BBI ${BBTK_BIN_PATH}/bbi)
SET(BBTK_BBS2CPP ${BBTK_BIN_PATH}/bbs2cpp)
SET(BBTK_BBC ${BBTK_BIN_PATH}/bbc)