SET (EXECUTABLE_OUTPUT_REL_PATH "")
SET (LIBRARY_OUTPUT_REL_PATH "")
IF(WIN32)
- SET (ADDITIONAL_DLL_PATH "C:/CreaTools/lib" CACHE PATH "Additional paths in which to look for dlls")
+ SET (ADDITIONAL_DLL_PATH "C:/Program Files/CreaTools/crea_ThirdParty_dlls-3.0.0/bin" CACHE PATH "Additional paths in which to look for dlls")
ENDIF(WIN32)
ELSE(WIN32) # OR APPLE)
SET (EXECUTABLE_OUTPUT_REL_PATH bin)
-
#-----------------------------------------------------------------------------
# The var BBTK_BIN_PATH
# gives the system-dependent path to output binaries
ELSE(WIN32)
SET(BBTK_LIB_PATH lib)
# For Xcode : have to test the cmake generator !
-# IF (APPLE)
-# SET(BBTK_BIN_PATH ${EXECUTABLE_OUTPUT_PATH}/Debug)
-# ELSE(APPLE)
+ IF ( CMAKE_GENERATOR STREQUAL Xcode)
+ SET(BBTK_BIN_PATH ${EXECUTABLE_OUTPUT_PATH}/Debug)
+ ELSE(CMAKE_GENERATOR STREQUAL Xcode)
SET(BBTK_BIN_PATH ${EXECUTABLE_OUTPUT_PATH})
-# ENDIF(APPLE)
+ ENDIF(CMAKE_GENERATOR STREQUAL Xcode)
SET(BBTK_BBI ${BBTK_BIN_PATH}/bbi)
SET(BBTK_BBS2CPP ${BBTK_BIN_PATH}/bbs2cpp)
SET(BBTK_BBC ${BBTK_BIN_PATH}/bbc)
# from build tree root or install tree root
# (different on win/lin)
IF(WIN32)
- SET(BBTK_SHARE_REL_PATH "/")
+ # A trick to install in root install dir (problem when empty path given)
+ SET(BBTK_SHARE_REL_PATH "bin/..")
SET(BBTK_DOC_REL_PATH doc)
SET(BBTK_BBS_REL_PATH bbs)
SET(BBTK_DATA_REL_PATH data)