Program: bbtk
Module: $RCSfile: bbtkInterpreter.h,v $ $
Language: C++
- Date: $Date: 2008/04/18 12:59:15 $
- Version: $Revision: 1.26 $
+ Date: $Date: 2008/07/23 11:46:11 $
+ Version: $Revision: 1.32 $
Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de
l'Image). All rights reserved. See Doc/License.txt or
#define __bbtkInterpreter_h__
#include "bbtkVirtualExec.h"
+#include "bbtkExecuter.h"
#include <fstream>
#include <deque>
{
public:
InterpreterUser() {}
- ~InterpreterUser() {}
+ virtual ~InterpreterUser() {}
virtual bool InterpreterUserHasOwnHtmlPageViewer() { return false; }
virtual void InterpreterUserViewHtmlPage(const std::string&) {}
//=======================================================================
class BBTK_EXPORT Interpreter : public Object
{
- BBTK_OBJECT_INTERFACE(Interpreter);
+ BBTK_OBJECT_INTERFACE_NO_CONDES(Interpreter);
typedef Object Superclass;
public:
static Pointer New(const std::string& cpp_file = "");
+ static Pointer New(VirtualExec::Pointer);
typedef enum
{
/// Sets the inputs of the workspace :
/// the map is passed as is to the Executer
void SetInputs(const std::map<std::string,std::string>& m)
- { mExecuter->SetInputs(m); }
+ { mVirtualExecuter->SetInputs(m); }
/// Puts the executer in "no exec" mode,
/// which creates but does not execute pipelines.
- void SetNoExecMode(bool b) { mExecuter->SetNoExecMode(b); }
+ void SetNoExecMode(bool b) { mVirtualExecuter->SetNoExecMode(b); }
///
//typedef Executer::DialogModeType DialogModeType;
typedef VirtualExec::DialogModeType DialogModeType;
- void SetDialogMode(DialogModeType t) { mExecuter->SetDialogMode(t); }
+ void SetDialogMode(DialogModeType t)
+ { mVirtualExecuter->SetDialogMode(t); }
/// Sets the bool that indicates wether we are in command line context
void SetCommandLine(bool v = true) { mCommandLine = v; }
#endif
/// Gets the Executer
- VirtualExec::Pointer GetExecuter() const { return mExecuter; }
+ VirtualExec::Pointer GetExecuter() const { return mVirtualExecuter; }
protected:
cKind, // LG
cNewGUI, // LG
cWorkspace, // LG
- cObject
+ cDebug // LG
} CommandCodeType;
/// The structure storing the informations on a command
/// Closes all open files
void CloseAllFiles();
+ /// Resets all
+ void Reset();
+
/// Displays help (entry point of any help)
void Help(const std::vector<std::string>& words);
void NewGUI(const std::string& box,
const std::string& instanceName);
- void ObjectInfo(const std::string& name);
+ void Debug(const std::string& arg);
private:
/// Constructor
Interpreter(const std::string& cpp_file = "");
+ Interpreter(VirtualExec::Pointer);
+
+ void Init(VirtualExec::Pointer, const std::string& cpp_file);
+
/// Opens the file fullPathScriptName
/// includeScriptName is the name as given to the include command
void LoadScript( std::string fullPathScriptName,
// ATTRIBUTES
/// The command executer used
- bbtk::VirtualExec::Pointer mExecuter;
+ bbtk::VirtualExec::Pointer mVirtualExecuter;
+ bbtk::Executer::WeakPointer mRealExecuter;
/// The user of the interpreter (0 if none)
bbtk::InterpreterUser* mUser;
bool mThrow;
+ protected:
+ ~Interpreter();
+
};
// EO class Interpreter