int getState();
void setRefreshWaiting();
+ virtual void removeFromScene();
+
private:
//Private Attributes
//Protected Attributes
wxVtkBaseView *_baseView;
GObjectModel *_model;
- vtkActor *_objectBorderActor;
- vtkActor *_fillBorderActor;
+ vtkActor *_borderObjectActor;
+ vtkActor *_fillObjectActor;
+ vtkPolyDataMapper* _fillPolyMapper;
+ vtkPolyDataMapper* _borderPolyMapper;
+ vtkPoints *_pts;
int _state;
//Protected Methods
virtual void createVtkObjects();
virtual void addVtkActors();
+ virtual void removeVtkActors();
virtual void updateColors();
};