typedef itk::Mesh< float, 3 > _3F;
typedef itk::Mesh< double, 3 > _3D;
- auto input = this->GetInputData< cpPlugins::Interface::Mesh >( "Input" );
+ auto input = this->GetInputData( "Input" );
auto in_3f = input->GetITK< _3F >( );
auto in_3d = input->GetITK< _3D >( );
if ( in_3f != NULL ) return( this->_GD0( in_3f ) );
filter->Update( );
// Connect output
- auto out = this->GetOutputData< cpPlugins::Interface::Image >( "Output" );
+ auto out = this->GetOutputData( "Output" );
out->SetITK( filter->GetOutput( ) );
return( "" );
}