# knowledge of the CeCILL-B license and that you accept its terms.
# ------------------------------------------------------------------------
*/
+#include <vtkPolyData.h>
+#include <deque>
+#include <memory>
+
+template<class StateType>
+class HistoryHandler{
+public:
+ HistoryHandler(int maxElements);
+ ~HistoryHandler();
+ void CleanHistory();
+ StateType* Undo(StateType* State);
+ StateType* UndoKeepCurrent();
+ StateType* Redo(StateType* State);
+ StateType* RedoKeepCurrent();
+ void Save(StateType* State);
+ StateType* GetPrevious();
+ StateType* GetNext();
+ int UndoSize();
+ int RedoSize();
+
+private:
+ std::deque<StateType*> undoStack;
+ std::deque<StateType*> redoStack;
+ int maxElements;
+};
+
+class MeshModel{
+
+public:
+ MeshModel(int id);
+ MeshModel(vtkPolyData* mesh, int id);
+ MeshModel(MeshModel* meshModel);
+ ~MeshModel();
+
+ void SetMeshBase(vtkPolyData* mesh);
+ void SetMeshMemoryMode(vtkPolyData* mesh);
+ void CopySetMeshBase(vtkPolyData* mesh);
+ void ResetMeshTemp();
+ void ResetMeshTemp_();
+ vtkPolyData* GetMeshBase();
+ vtkPolyData* GetMeshTemp();
+ int GetId();
+ std::string GetName();
+
+
+protected:
+
+private:
+ vtkPolyData *_meshBase;
+ vtkPolyData *_meshTemp;
+ int _meshId;
+ std::string _name;
+};
#ifndef _MESHMANAGERMODEL_H_
#define _MESHMANAGERMODEL_H_
// [classdescription]
//---------------------------------------------
-#include <vtkPolyData.h>
-
class MeshManagerModel
{
//---------------------------------------------
public :
MeshManagerModel();
+ MeshManagerModel(std::vector<vtkPolyData*> meshList);
~MeshManagerModel();
+ void SetHistory(int maxCapacity);
+ void ResetHistory();
+ void ResetAll();
+
+ void SetReferencePoint(std::vector<double> point);
+ std::vector<double> GetReferencePoint();
+ void SetReferenceNormal(std::vector<double> normal);
+ std::vector<double> GetReferenceNormal();
+
void SetMeshBase(vtkPolyData* mesh);
void SetMeshMemoryMode(vtkPolyData* mesh);
+ void MeshMemoryModeOn();
+ void MeshMemoryModeOff();
void CopySetMeshBase(vtkPolyData* mesh);
void ResetMeshTemp();
- void ResetMeshTemp_();
+ //void ResetMeshTemp_();
vtkPolyData* GetMeshBase();
vtkPolyData* GetMeshTemp();
- virtual void RefreshOutputs();
+
+ virtual void RefreshOutputs(bool signalBox);
+
+ std::shared_ptr<MeshModel> GetMeshModel();
+ int GetNumberOfMeshes();
+
+ void AddMesh_(vtkPolyData* mesh);
+ void AddMesh(vtkPolyData* mesh);
+
+ void AddEmptyMesh_();
+ void AddEmptyMesh();
+
+ void AddMeshes(std::vector<vtkPolyData*> meshList);
+ void AddMeshes_(std::vector<vtkPolyData*> meshList);
+
+ void InsertMeshesAtCurrent_(std::vector<vtkPolyData*> meshList);
+ void InsertMeshesAtCurrent(std::vector<vtkPolyData*> meshList);
+
+ void InsertMeshModels_(std::vector<MeshModel*> meshModelList);
+ void InsertMeshModels(std::vector<MeshModel*> meshModelList);
+
+ void SelectMesh(int i);
+ void SelectMeshByName(std::string meshName);
+
+ void DeleteMesh_(int position);
+ void DeleteMesh(int position);
+ void DeleteMeshByName(std::string meshName);
+ void DeleteCurrentMesh();
+
+ void DeleteAll_();
+ void DeleteAll();
+
+ void ReplaceMesh(std::vector<vtkPolyData*> meshList);
+
+ void NextMesh();
+ void PreviousMesh();
+
+ void SaveMemoryMode();
+ void Undo();
+ void Redo();
+
+ std::vector<std::string> GetMeshNames();
+ std::vector<vtkPolyData*> GetAllPolyDatas();
+ int GetCurrentMesh();
//--Method template----------------------------
// void FunctionName(int& parameterA);
//Methods and attributes only visible by this class
//---------------------------------------------
private:
- vtkPolyData *_meshBase;
- vtkPolyData *_meshTemp;
+
+ std::vector<std::shared_ptr<MeshModel>> _meshes;
+ int currentMesh;
+ int meshId;
+ int lastModified;
+ bool memoryMode;
+ std::vector<double> referencePoint;
+ std::vector<double> referenceNormal;
+
+ class ManagerState{
+ public:
+ ManagerState(std::vector<std::shared_ptr<MeshModel>> meshesToSave, int meshId, int modifiedId);
+ ManagerState(std::vector<std::shared_ptr<MeshModel>> meshesToSave, int meshId, int modifiedId, std::vector<double> refPoint, std::vector<double> refNormal);
+ ~ManagerState();
+ std::vector<std::shared_ptr<MeshModel>>& GetMeshes();
+ int GetMeshId();
+ int GetModifiedPos();
+ std::vector<double>& GetReferencePoint();
+
+ std::vector<std::shared_ptr<MeshModel>> savedMeshes;
+ int savedModifiedPos;
+ int savedId;
+ std::vector<double> referencePoint;
+ std::vector<double> referenceNormal;
+ };
+
+ void Save();
+ void RestoreState(ManagerState* state);
+ void RestoreStateMemoryMode(ManagerState* state);
+
+ HistoryHandler<ManagerState> *history;
+
+
};
//-end of _MESHMANAGERMODEL_H_------------------------------------------------------