#include <string>
#include <vtkImageData.h>
-#include "imageDequeUR.h"
+#include "image3DDequeUR.h"
-typedef ImageDequeUR IDequeType;
+typedef Image3DDequeUR IDequeType;
typedef RegionStructUR RegionSType;
typedef vtkImageData ImageType;
virtual ~ManagerUR();
virtual void undo();
virtual void redo();
- virtual void setUndoImage( const RegionSType& region );
- virtual void setRedoImage( const RegionSType& region );
+ virtual void setUndoImage(const RegionSType& region);
+ virtual void setRedoImage(const RegionSType& region);
private:
- virtual void drawUR(ImageType* urImage, const RegionSType& region);
+ virtual void drawUR(ImageInfoUR imageInfo);
};