//-------------------------------------------------------------------
vtkMPR3DDataViewer::~vtkMPR3DDataViewer()
{
- _outlineData-> Delete();
- _mapOutline-> Delete();
- _outline-> Delete();
+ if(_outlineData) {_outlineData-> Delete();}
+ if(_mapOutline) {_mapOutline-> Delete();}
+ if(_outline) {_outline-> Delete();}
// if (_bwLut) _bwLut->Delete();
// if (_hueLut) _hueLut->Delete();
if(_vtkmprbasedata->GetImageData()){
_vtkmprbasedata->GetImageData()->GetScalarRange(range);
max = range[1];
- }else{
- max = 1;
- }
-
-
-
-
- _ctFunVectorPoint.clear();
- _ctFunVectorPoint.push_back(max*0/4);
- _ctFunVectorPoint.push_back(max*1/4);
- _ctFunVectorPoint.push_back(max*2/4);
- _ctFunVectorPoint.push_back(max*3/4);
- _ctFunVectorPoint.push_back(max*4/4);
-
- _ctFunVectorRed.clear();
- _ctFunVectorRed.push_back(0.0);
- _ctFunVectorRed.push_back(1.0);
- _ctFunVectorRed.push_back(0.0);
- _ctFunVectorRed.push_back(0.0);
- _ctFunVectorRed.push_back(0.0);
-
- _ctFunVectorGreen.clear();
- _ctFunVectorGreen.push_back(0.0);
- _ctFunVectorGreen.push_back(0.0);
- _ctFunVectorGreen.push_back(0.0);
- _ctFunVectorGreen.push_back(1.0);
- _ctFunVectorGreen.push_back(0.2);
-
- _ctFunVectorBlue.clear();
- _ctFunVectorBlue.push_back(0.0);
- _ctFunVectorBlue.push_back(0.0);
- _ctFunVectorBlue.push_back(1.0);
- _ctFunVectorBlue.push_back(0.0);
- _ctFunVectorBlue.push_back(0.0);
-
-
- if(_ctfun==NULL){
- _ctfun = vtkColorTransferFunction::New();
- }
- _ctfun->RemoveAllPoints();
-
- int i,size=_ctFunVectorPoint.size();
- for (i=0;i<size;i++)
- {
- _ctfun->AddRGBPoint( _ctFunVectorPoint[i] , _ctFunVectorRed[i],_ctFunVectorGreen[i],_ctFunVectorBlue[i]);
- }
-/*
- _ctfun->AddRGBPoint( 100 ,0 ,0,0);
- _ctfun->AddRGBPoint( 200 ,1 ,0,0);
- _ctfun->AddRGBPoint( 300 ,0 ,1,0);
- _ctfun->AddRGBPoint( 400 ,0 ,0,1);
-*/
-// void *p=this; // JPRx
-
- // Create the first of the three planes. The filter vtkImageMapToColors
- // maps the data through the corresponding lookup table created above. The
- // vtkImageActor is a type of vtkProp and conveniently displays an image on
- // a single quadrilateral plane. It does this using texture mapping and as
- // a result is quite fast. (Note: the input image has to be unsigned char
- // values, which the vtkImageMapToColors produces.) Note also that by
- // specifying the DisplayExtent, the pipeline requests data of this extent
- // and the vtkImageMapToColors only processes a slice of data.
-
- if(_saggitalColors==NULL){
- _saggitalColors = vtkImageMapToColors::New();
- }
- _saggitalColors->RemoveAllInputs();
-
- if(_vtkmprbasedata->GetImageData()){
+
+ _ctFunVectorPoint.clear();
+ _ctFunVectorPoint.push_back(max*0/4);
+ _ctFunVectorPoint.push_back(max*1/4);
+ _ctFunVectorPoint.push_back(max*2/4);
+ _ctFunVectorPoint.push_back(max*3/4);
+ _ctFunVectorPoint.push_back(max*4/4);
+
+ _ctFunVectorRed.clear();
+ _ctFunVectorRed.push_back(0.0);
+ _ctFunVectorRed.push_back(1.0);
+ _ctFunVectorRed.push_back(0.0);
+ _ctFunVectorRed.push_back(0.0);
+ _ctFunVectorRed.push_back(0.0);
+
+ _ctFunVectorGreen.clear();
+ _ctFunVectorGreen.push_back(0.0);
+ _ctFunVectorGreen.push_back(0.0);
+ _ctFunVectorGreen.push_back(0.0);
+ _ctFunVectorGreen.push_back(1.0);
+ _ctFunVectorGreen.push_back(0.2);
+
+ _ctFunVectorBlue.clear();
+ _ctFunVectorBlue.push_back(0.0);
+ _ctFunVectorBlue.push_back(0.0);
+ _ctFunVectorBlue.push_back(1.0);
+ _ctFunVectorBlue.push_back(0.0);
+ _ctFunVectorBlue.push_back(0.0);
+
+
+ if(_ctfun==NULL){
+ _ctfun = vtkColorTransferFunction::New();
+ }
+ _ctfun->RemoveAllPoints();
+
+ int i,size=_ctFunVectorPoint.size();
+ for (i=0;i<size;i++)
+ {
+ _ctfun->AddRGBPoint( _ctFunVectorPoint[i] , _ctFunVectorRed[i],_ctFunVectorGreen[i],_ctFunVectorBlue[i]);
+
+ }
+ /*
+ _ctfun->AddRGBPoint( 100 ,0 ,0,0);
+ _ctfun->AddRGBPoint( 200 ,1 ,0,0);
+ _ctfun->AddRGBPoint( 300 ,0 ,1,0);
+ _ctfun->AddRGBPoint( 400 ,0 ,0,1);
+ */
+ // void *p=this; // JPRx
+
+ // Create the first of the three planes. The filter vtkImageMapToColors
+ // maps the data through the corresponding lookup table created above. The
+ // vtkImageActor is a type of vtkProp and conveniently displays an image on
+ // a single quadrilateral plane. It does this using texture mapping and as
+ // a result is quite fast. (Note: the input image has to be unsigned char
+ // values, which the vtkImageMapToColors produces.) Note also that by
+ // specifying the DisplayExtent, the pipeline requests data of this extent
+ // and the vtkImageMapToColors only processes a slice of data.
+
+ if(_saggitalColors==NULL){
+ _saggitalColors = vtkImageMapToColors::New();
+ }
+ _saggitalColors->RemoveAllInputs();
_saggitalColors->SetInput( _vtkmprbasedata->GetImageData() );
- }
-// _saggitalColors->SetLookupTable(_bwLut);
-
- _saggitalColors->SetLookupTable(_ctfun);
-
+
+ // _saggitalColors->SetLookupTable(_bwLut);
+
+ _saggitalColors->SetLookupTable(_ctfun);
+
- if(_saggital==NULL){
- _saggital = vtkImageActor::New();
- _saggital->SetInput(_saggitalColors->GetOutput());
- }
- //_saggitalColors->Update();
-
+ if(_saggital==NULL){
+ _saggital = vtkImageActor::New();
+ _saggital->SetInput(_saggitalColors->GetOutput());
+ }
+ //_saggitalColors->Update();
+
- // Create the second (axial) plane of the three planes. We use the
- // same approach as before except that the extent differs.
+ // Create the second (axial) plane of the three planes. We use the
+ // same approach as before except that the extent differs.
-
- if(_axialColors==NULL){
- _axialColors = vtkImageMapToColors::New();
- }
+
+ if(_axialColors==NULL){
+ _axialColors = vtkImageMapToColors::New();
+ }
- _axialColors->RemoveAllInputs();
- if(_vtkmprbasedata->GetImageData()){
+ _axialColors->RemoveAllInputs();
_axialColors->SetInput( _vtkmprbasedata->GetImageData() );
- }
-// _axialColors->SetLookupTable(_hueLut);
- _axialColors->SetLookupTable(_ctfun);
+ // _axialColors->SetLookupTable(_hueLut);
+ _axialColors->SetLookupTable(_ctfun);
- if(_axial==NULL){
- _axial = vtkImageActor::New();
- _axial->SetInput(_axialColors->GetOutput());
- }
+ if(_axial==NULL){
+ _axial = vtkImageActor::New();
+ _axial->SetInput(_axialColors->GetOutput());
+ }
+
+ //_axialColors->Update();
- //_axialColors->Update();
-
- // Create the third (coronal) plane of the three planes. We use
- // the same approach as before except that the extent differs.
- if(_coronalColors==NULL){
- _coronalColors = vtkImageMapToColors::New();
- }
- _coronalColors->RemoveAllInputs();
- if(_vtkmprbasedata->GetImageData()){
+ // Create the third (coronal) plane of the three planes. We use
+ // the same approach as before except that the extent differs.
+ if(_coronalColors==NULL){
+ _coronalColors = vtkImageMapToColors::New();
+ }
+ _coronalColors->RemoveAllInputs();
_coronalColors->SetInput( _vtkmprbasedata->GetImageData() );
- }
-// _coronalColors->SetLookupTable(_satLut);
- _coronalColors->SetLookupTable(_ctfun);
+ // _coronalColors->SetLookupTable(_satLut);
+ _coronalColors->SetLookupTable(_ctfun);
- if(_coronal==NULL){
- _coronal = vtkImageActor::New();
- _coronal->SetInput(_coronalColors->GetOutput());
- }
+ if(_coronal==NULL){
+ _coronal = vtkImageActor::New();
+ _coronal->SetInput(_coronalColors->GetOutput());
+ }
+
-
- // An outline provides context around the data.
- //
- if(_outlineData==NULL){
- _outlineData = vtkOutlineFilter::New();
- }
- _outlineData->RemoveAllInputs();
- if(_vtkmprbasedata->GetImageData()){
- _outlineData->SetInput((vtkDataSet *) _vtkmprbasedata->GetImageData() );
+ // An outline provides context around the data.
+ //
+ if(_outlineData==NULL){
+ _outlineData = vtkOutlineFilter::New();
+ }
+ _outlineData->RemoveAllInputs();
+ if(_vtkmprbasedata->GetImageData()){
+ _outlineData->SetInput((vtkDataSet *) _vtkmprbasedata->GetImageData() );
+ }
+
+ if(_mapOutline==NULL){
+ _mapOutline = vtkPolyDataMapper::New();
+ _mapOutline->SetInput(_outlineData->GetOutput());
+ }
+ _mapOutline->Update();
+ //_mapOutline->RemoveAllInputs();
+
+ if(_outline==NULL){
+ _outline = vtkActor::New();
+ _outline->SetMapper(_mapOutline);
+ _outline->GetProperty()->SetColor(0,0,0);
+ }
}
+
+
- if(_mapOutline==NULL){
- _mapOutline = vtkPolyDataMapper::New();
- _mapOutline->SetInput(_outlineData->GetOutput());
- }
- _mapOutline->Update();
- //_mapOutline->RemoveAllInputs();
-
- if(_outline==NULL){
- _outline = vtkActor::New();
- _outline->SetMapper(_mapOutline);
- _outline->GetProperty()->SetColor(0,0,0);
- }
+
void vtkMPR3DDataViewer::SetPositionX(int pos){
int x1,x2,y1,y2,z1,z2;
_vtkmprbasedata->GetDimensionExtention(&x1,&x2,&y1,&y2,&z1,&z2);
- _saggital->SetDisplayExtent( pos , pos , y1 ,y2 , z1 , z2 );
+ if(_saggital){
+ _saggital->SetDisplayExtent( pos , pos , y1 ,y2 , z1 , z2 );
+ }
}
//------------------------------------------------------------------------
void vtkMPR3DDataViewer::SetPositionY(int pos){
int x1,x2,y1,y2,z1,z2;
_vtkmprbasedata->GetDimensionExtention(&x1,&x2,&y1,&y2,&z1,&z2);
- _coronal->SetDisplayExtent(x1,x2, pos,pos, z1,z2);
+ if(_coronal){
+ _coronal->SetDisplayExtent(x1,x2, pos,pos, z1,z2);
+ }
}
//------------------------------------------------------------------------
void vtkMPR3DDataViewer::SetPositionZ(int pos){
int x1,x2,y1,y2,z1,z2;
_vtkmprbasedata->GetDimensionExtention(&x1,&x2,&y1,&y2,&z1,&z2);
- _axial->SetDisplayExtent(x1,x2, y1,y2, pos,pos);
+ if(_axial){
+ _axial->SetDisplayExtent(x1,x2, y1,y2, pos,pos);
+ }
}
//-------------------------------------------------------------------
void vtkMPR3DDataViewer::SetVisiblePosition(int idPosition, bool visible)
}
void vtkMPR3DDataViewer::setColorTransferFunction(vtkColorTransferFunction* colortable){
- _saggitalColors->SetLookupTable(colortable);
- _coronalColors->SetLookupTable(colortable);
- _axialColors->SetLookupTable(colortable);
+ if(_saggitalColors){
+ _saggitalColors->SetLookupTable(colortable);
+ _coronalColors->SetLookupTable(colortable);
+ _axialColors->SetLookupTable(colortable);
+ }
}