-
#include "wxMaracasRenderImageTransformation.h"
/**
**/
wxMaracasRenderImageTransformation::~wxMaracasRenderImageTransformation()
{
+ transformV->Identity();
+ transformS1->Identity();
+ transformS2->Identity();
+ transformS3->Identity();
}
/**
**/
void wxMaracasRenderImageTransformation::Translate(int x, int y, int z)
{
- transformV->Identity();
- transformS1->Identity();
- transformS2->Identity();
- transformS3->Identity();
-
transformV->Translate( x, y, z );
transformS1->Translate( x, y, z );
transformS2->Translate( x, y, z );
**/
void wxMaracasRenderImageTransformation::Rotate(int x, int y, int z)
{
- transformV->Identity();
- transformS1->Identity();
- transformS2->Identity();
- transformS3->Identity();
-
transformV->RotateX( x );
transformS1->RotateX( x );
transformS2->RotateX( x );
**/
void wxMaracasRenderImageTransformation::Scale(int x, int y, int z)
{
- transformV->Identity();
- transformS1->Identity();
- transformS2->Identity();
- transformS3->Identity();
+ float resultX = x/100.0;
+ float resultY = y/100.0;
+ float resultZ = z/100.0;
- transformV->Scale( x, y, z );
- transformS1->Scale( x, y, z );
- transformS2->Scale( x, y, z );
- transformS3->Scale( x, y, z );
+ //printf("wxMaracasRenderImageManagementPanel::Rotate int:scaleX = %d \n",x);
+ //printf("wxMaracasRenderImageManagementPanel::Rotate int:scaleY = %d \n", y);
+ //printf("wxMaracasRenderImageManagementPanel::Rotate int:scaleZ = %d \n", z);
+
+ //printf("wxMaracasRenderImageManagementPanel::Rotate float:scaleX = %f \n", resultX);
+ //printf("wxMaracasRenderImageManagementPanel::Rotate float:scaleY = %f \n", resultY);
+ //printf("wxMaracasRenderImageManagementPanel::Rotate float:scaleZ = %f \n", resultZ);
+
+ transformV->Scale( (x/100.0), (y/100.0), (z/100.0) );
+ transformS1->Scale( (x/100.0), (y/100.0), (z/100.0) );
+ transformS2->Scale( (x/100.0), (y/100.0), (z/100.0) );
+ transformS3->Scale( (x/100.0), (y/100.0), (z/100.0) );
Refresh();
}
+/**
+** Updates each Matrix
+**/
void wxMaracasRenderImageTransformation::Refresh()throw(char*)
{
transformV->Update();
transformS3->Update();
vol->getViewData(propID)->getProp3D()->SetUserMatrix(transformV->GetMatrix());
- vol->getRenderer()->Render();
+ //vol->getRenderer()->Render();
surface1->getViewData(propID)->getProp3D()->SetUserMatrix(transformV->GetMatrix());
- surface1->getRenderer()->Render();
+ //surface1->getRenderer()->Render();
surface2->getViewData(propID)->getProp3D()->SetUserMatrix(transformV->GetMatrix());
- surface2->getRenderer()->Render();
+ //surface2->getRenderer()->Render();
surface3->getViewData(propID)->getProp3D()->SetUserMatrix(transformV->GetMatrix());
- surface3->getRenderer()->Render();
-}
\ No newline at end of file
+ //surface3->getRenderer()->Render();
+}