include wxvtk/boxes/bbSimpleSlicer
new LayoutX4 main
-new LayoutLine upright
-new LayoutLine upleft
-new LayoutLine downleft
-connect upright.Widget main.Widget1
-connect upleft.Widget main.Widget2
-connect downleft.Widget main.Widget3
+new LayoutLine upright
+new LayoutLine upleft
+new LayoutLine downleft
+new LayoutSplit downright
+ set downright.Proportion 85
+
+connect upright.Widget main.Widget1
+connect upleft.Widget main.Widget2
+connect downleft.Widget main.Widget3
+connect downright.Widget main.Widget4
+
+# Here loads 'hola.mhd'
+# ---------------------
-# Here loads hola.mhd
-# -------------------
include vtk/boxes/bbLoadHola
new LoadHola reader
-# uncomment next lines to have a file selector
-# --------------------------------------------
-/*
-new FileSelector openFileDialog
-new ImageReader reader
- connect openFileDialog.Out reader.In
-*/
-
-# uncomment next lines to use Gimmick
-# -----------------------------------
-/*
-load creaImageIO
-new Gimmick reader
-*/
-
-# uncomment next lines to Read a MHD file (and nothing else !)
-# ------------------------------------------------------------
-/*
-new FileSelector openFileDialog
- set openFileDialog.Wildcard "(*.mhd)|*.mhd"
-new MetaImageReader reader
- connect openFileDialog.Out reader.In
-*/
-
-# uncomment the following lines to read a 3D images stack
-# (only if file name order is meaningfull)
-# -------------------------------------------------------
-/*
-// To choose the directory
-new DirectorySelector ds
-// To get the image names into a vector
-new FilesFromDirectory fd
-// To read all the files, as a bbitk::ImagePointer
-new ImageSeriesReader reader
-// user choosen directory as input
-connect ds.Out fd.In
-set fd.Recursive false
-// list of files as input
-#print "Files found in $ds.Out$\n
-connect fd.Out reader.FileNames
-*/
-
-# uncomment the following lines to read a 3D images stack
-# (if the directory contains a 'XCoherent" Serie)
-# -------------------------------------------------------
-/*
-// To choose the directory
-new DirectorySelector ds
-// To get the image names into a vector
-new FilesFromDirectory fd
-// user choosen directory as input
-connect ds.Out fd.In
-// order the files, computes an accurate ZSpacing
-new GetXCoherentInfoGdcmReader reader
-connect fd.Out reader.In
-*/
-
-# uncomment the following lines to read a 3D images stack
-# (with DICOMDirReader)
-# -------------------------------------------------------
-/*
-include itk/boxes/bbDICOMDirReader
-// To choose the directory
-new DirectorySelector ds
-new DICOMDirReader reader
- connect ds.Out reader.In
-*/
+# Have a look at exampleViewing1.1.bbs
+# If you want to know how to read different images.
// We need that to set Sliders sizes
new ImageProperties mc
connect reader.Out mc.In
-#print "Image properties : $reader.Out"
-
#Get number of column (X)
new GetVectorIntElement gveX
connect mc.Size gveX.In
new GetVectorIntElement gveZ
connect mc.Size gveZ.In
set gveZ.I 2
-print "Dim Z $ gveZ.Out"
+//print "Dim Z $gveZ.Out"
#Compute the number of the 'middle' slice on X axis
new Div div0
connect planes.PlaneY viewer.Obs2
connect planes.PlaneZ viewer.Obs3
- connect viewer.Widget main.Widget4
+new CheckBox chkbox
+ set chkbox.Title "Interpolate Pixels (in '2D' images)"
+ set chkbox.In 1
+ connect chkbox.BoxChange viewerUL.BoxExecute
+ connect chkbox.BoxChange viewerUR.BoxExecute
+ connect chkbox.BoxChange viewerTD.BoxExecute
+
+ connect viewer.Widget downright.Widget1
+ connect chkbox.Widget downright.Widget2
+
+ connect chkbox.Out viewerUL.Interpolate
+ connect chkbox.Out viewerUR.Interpolate
+ connect chkbox.Out viewerTD.Interpolate
set main.WinTitle "demoViewing1"
exec main
exec viewerTD
-
-