#include "vtkProp3D.h"
#include "vtkRenderer.h"
+#include "vtkLinearTransform.h"
+
namespace bbvtk
{
BBTK_DECLARE_INPUT(Z,int);
BBTK_DECLARE_INPUT(Colour,std::vector<double>);
BBTK_DECLARE_INPUT(Renderer,vtkRenderer*);
+ BBTK_DECLARE_INPUT(Transform,vtkLinearTransform*);
+
BBTK_DECLARE_OUTPUT(Out,vtkProp3D*);
BBTK_PROCESS(Process);
void Process();
BBTK_INPUT(Text3D,Z,"position Z",int,"");
BBTK_INPUT(Text3D,Colour,"Colour vector RGB",std::vector<double>,"");
BBTK_INPUT(Text3D,Renderer,"vtk Renderer",vtkRenderer*,"");
+ BBTK_INPUT(Text3D,Transform,"",vtkLinearTransform*,"");
BBTK_OUTPUT(Text3D,Out,"vtk Actor",vtkProp3D*,"");