#include "bbtkAtomicBlackBox.h"
#include "iostream"
-#include <vtkTransform.h>
-#include <vtkLinearTransform.h>
+#include "vtkTransform.h"
+//#include <vtkLinearTransform.h>
namespace bbvtk
{
public bbtk::AtomicBlackBox
{
BBTK_BLACK_BOX_INTERFACE(Transform,bbtk::AtomicBlackBox);
- //==================================================================
- /// User callback called in the box contructor
- virtual void bbUserConstructor();
- /// User callback called in the box copy constructor
- //virtual void bbUserCopyConstructor();
- /// User callback called in the box destructor
- virtual void bbUserDestructor();
- //==================================================================
BBTK_DECLARE_INPUT(In,vtkLinearTransform *);
BBTK_DECLARE_INPUT(Scale,std::vector<double>);
BBTK_DECLARE_INPUT(RotateWXYZ,std::vector<double>);
BBTK_PROCESS(Process);
void Process();
- std::vector<double> vecScale;
- std::vector<double> vecRotateWXYZ;
- std::vector<double> vecTranslate;
- std::vector<double> vecSpacing;
+ std::vector<double> vecScale;
+ std::vector<double> vecRotateWXYZ;
+ std::vector<double> vecTranslate;
+ std::vector<double> vecSpacing;
vtkTransform *result;
};