TransformToDeformationFieldSource<TOutputImage, TTransformPrecisionType>
::ThreadedGenerateData(
const OutputImageRegionType & outputRegionForThread,
- itk::ThreadIdType threadId )
+ int threadId )
{
// Check whether we can use a fast path for resampling. Fast path
// can be used if the transformation is linear. Transform respond
TransformToDeformationFieldSource<TOutputImage, TTransformPrecisionType>
::NonlinearThreadedGenerateData(
const OutputImageRegionType & outputRegionForThread,
- itk::ThreadIdType threadId )
+ int threadId )
{
// Get the output pointer
OutputImagePointer outputPtr = this->GetOutput();
TransformToDeformationFieldSource<TOutputImage, TTransformPrecisionType>
::LinearThreadedGenerateData(
const OutputImageRegionType & outputRegionForThread,
- itk::ThreadIdType threadId )
+ int threadId )
{
// Get the output pointer
OutputImagePointer outputPtr = this->GetOutput();