Program: gdcm
Module: $RCSfile: gdcmDebug.cxx,v $
Language: C++
- Date: $Date: 2005/02/02 14:52:22 $
- Version: $Revision: 1.23 $
+ Date: $Date: 2005/06/24 10:55:58 $
+ Version: $Revision: 1.25 $
Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de
l'Image). All rights reserved. See Doc/License.txt or
//-----------------------------------------------------------------------------
// Public
/**
- * \brief Accessor
+ * \brief Sets the debug flag
* @param flag Set the debug flag
*/
void Debug::SetDebugFlag (bool flag)
}
/**
- * \brief Accessor to know if debug info are redirected to file
+ * \brief Accessor to know whether debug info are redirected to file
*/
bool Debug::GetDebugToFile ()
{
}
/**
- * \brief Set Accessor
+ * \brief Set the filename the debug stream should be redirect to
+ * Settting a filename also sets DebugToFile to true
* @param filename File to redirect debug info
* Absolutely nothing is check. You have to pass in
* a correct filename
void Debug::SetDebugFilename (std::string const &filename)
{
DebugToFile = true; // Just in case ...
- DebugFlag = true; // Just in case ...
- if( DebugFile.is_open() )
+ DebugFlag = true; // Just in case ...
+ if ( DebugFile.is_open() )
DebugFile.close();
DebugFile.open( filename.c_str() );
}
/**
- * \brief Get Accessor
+ * \brief Internal use only. Allow us to retrieve the static from anywhere
+ * in gdcm code
* @return Debug file
*/
std::ofstream &Debug::GetDebugFile ()