// In addition to Dicom header exploration, this class is designed
// for accessing the image/volume content. One can also use it to
// write Dicom files.
-////// QUESTION: this looks still like an open question whether the
-////// relationship between a gdcmFile and gdcmHeader is of
-////// type IS_A or HAS_A !
class GDCM_EXPORT gdcmFile: public gdcmHeader
{
private:
- // QUESTION :
- // Data pointe sur quoi?
- // sur les Pixels lus?
- // --> j'ajoute un champ public : Pixels
- // (il faudra que l'utilisateur puisse modifier les pixels ?)
-
- void* Data;
- int Parsed; // weather allready parsed
- string OrigFileName; // To avoid file overwrite
+ void* PixelData;
+ size_t lgrTotale;
+ int Parsed; // weather already parsed
+ std::string OrigFileName; // To avoid file overwrite
+ void SwapZone(void* im, int swap, int lgr, int nb);
+
+ bool ReadPixelData(void * destination);
+
+ int gdcm_read_JPEG_file (void * image_buffer); // For JPEG 8 Bits
+ int gdcm_read_JPEG_file12 (void * image_buffer); // For JPEG 12 Bits
+ int gdcm_read_JPEG2000_file (void * image_buffer); // For JPEG 2000 (TODO)
+
+// For Run Length Encoding (TOCHECK)
+ int gdcm_read_RLE_file (void * image_buffer);
+
+
+protected:
+ int WriteBase(std::string FileName, FileType type);
public:
- // je ne suis pas sur d'avoir compris *où* il serait légitime de ranger ca.
- // on pourra tjs le deplacer, et mettre des accesseurs
- void * Pixels;
- size_t lgrTotale;
-
- // Constructor dedicated to writing a new DICOMV3 part10 compliant
- // file (see SetFileName, SetDcmTag and Write)
- // TODO Swig gdcmFile();
- // Opens (in read only and when possible) an existing file and checks
- // for DICOM compliance. Returns NULL on failure.
- // Note: the in-memory representation of all available tags found in
- // the DICOM header is post-poned to first header information access.
- // This avoid a double parsing of public part of the header when
- // one sets an a posteriori shadow dictionary (efficiency can be
- // seen as a side effect).
-
- gdcmFile(string & filename);
+ gdcmFile(std::string & filename);
+ gdcmFile(const char * filename);
// For promotion (performs a deepcopy of pointed header object)
// TODO Swig gdcmFile(gdcmHeader* header);
// TODO Swig ~gdcmFile();
// On writing purposes. When instance was created through
- // gdcmFile(string filename) then the filename argument MUST be different
- // from the constructor's one (no overwriting allowed).
- // TODO Swig int SetFileName(string filename);
+ // gdcmFile(std::string filename) then the filename argument MUST be
+ // different from the constructor's one (no overwriting allowed).
+ // TODO Swig int SetFileName(std::string filename);
- // Allocates necessary memory, copies the data (image[s]/volume[s]) to
- // newly allocated zone and return a pointer to it:
-
- void * GetImageData();
-
- // Returns size (in bytes) of required memory to contain data
- // represented in this file.
-
- size_t GetImageDataSize();
-
- // Copies (at most MaxSize bytes) of data to caller's memory space.
- // Returns an error code on failure (if MaxSize is not big enough)
-
- int GetImageDataIntoVector(void* destination, size_t MaxSize );
-
- // Question :
- //
- // GetImageData et GetImageDataIntoVector
- // Get et Put pour 2 fonctions qui font presque la meme chose :-(
- //
-
- // Allocates ExpectedSize bytes of memory at this->Data and copies the
- // pointed data to it.
-
- // Question :
- // Pourquoi dupliquer les pixels, alors qu'on les a deja en mémoire,
- // et que Data (dans le gdcmHeader) est un pointeur ?
+ void SetPixelDataSizeFromHeader(void);
+ size_t GetImageDataSize();
+ void * GetImageData();
+ size_t GetImageDataIntoVector(void* destination, size_t MaxSize );
- // TODO Swig int SetImageData(void * Data, size_t ExpectedSize);
+ // Allocates ExpectedSize bytes of memory at this->Data and copies the
+ // pointed data to it. Copying the image might look useless but
+ // the caller might destroy it's image (without knowing it: think
+ // of a complicated interface where display is done with a library
+ // e.g. VTK) before calling the Write
+ int SetImageData (void * Data, size_t ExpectedSize);
+ // When the caller is aware we simply point to the data:
+ // TODO int SetImageDataNoCopy (void * Data, size_t ExpectedSize);
+ void SetImageDataSize (size_t ExpectedSize);
// Push to disk.
// A NE PAS OUBLIER : que fait-on en cas de Transfert Syntax (dans l'entete)
- // incohérente avec l'ordre des octets en mémoire
+ // incohérente avec l'ordre des octets en mémoire ?
// TODO Swig int Write();
// Ecrit sur disque les pixels d'UNE image
// Aucun test n'est fait sur l'"Endiannerie" du processeur.
// Ca sera à l'utilisateur d'appeler son Reader correctement
- int WriteRawData (string nomFichier);
- int WriteDcm (string nomFichier);
+ int WriteRawData (std::string fileName);
+ int WriteDcmImplVR(std::string fileName);
+ int WriteDcmImplVR(const char * fileName);
+ int WriteDcmExplVR(std::string fileName);
+ int WriteAcr (std::string fileName);
+
+ bool ParsePixelData(void);
};
#endif