void SetSlicer(vvSlicer * slicer);
void SetColor(double r, double g, double b);
void SetOpacity(double d);
- void SetImage(vvImage::Pointer image, double bg);
+ void SetImage(vvImage::Pointer image, double bg, bool modeBG=true);
void Initialize();
void UpdateColor();
void UpdateSlice(int slicer, int slice);
std::vector<double> mColor;
double mAlpha;
double mBackgroundValue;
+ double mForegroundValue;
+ bool m_modeBG;
vtkLookupTable * mColorLUT;
std::vector<vtkImageMapToRGBA *> mMapperList;