#include <iostream>
#include <vector>
+#include <QString> //TODO delete
+#include <QMessageBox>
+
#include "vvLandmarks.h"
#include "vvImage.h"
#include "vvMesh.h"
vtkActor* GetVFActor() ;
vtkCornerAnnotation* GetAnnotation();
- void SetFusion(vvImage::Pointer inputFusion);
+ void SetFusion(vvImage::Pointer inputFusion, bool fusionSequenceFlag = false);
vvImage::Pointer GetFusion() {
return mFusion;
}
}
void SetLandmarks(vvLandmarks* landmarks);
- void SetTSlice(int t);
+ void SetTSlice(int t, bool updateLinkedImages = true);
+
+ void SetFusionSequenceTSlice(int t);
+
void SetSliceOrientation(int orientation);
void AdjustResliceToSliceOrientation(vtkImageReslice *reslice);
int GetTSlice();
vvLandmarks* mLandmarks;
+ bool mFusionSequenceFlag; //flag used to indicate whether the 'fusion' data is actually a 'fusionSequence'
+
// __________ Image coordinates accounting for spacing and origin
// Λ Λ
// | | vvImage.GetTransform()