virtual void SetColorWindow(double s);
virtual void SetColorLevel(double s);
+ void EnableReducedExtent(bool b);
+ void SetReducedExtent(int * ext);
+
protected:
vvSlicer();
~vvSlicer();
int mSubSampling;
int mScale;
int mVFLog;
+ bool mUseReducedExtent;
+ int * mReducedExtent;
private:
void UpdateOrientation();