void SetSlicingPreset(SlicingPresetType preset);
vvLandmarks *GetLandmarks();
- void AddLandmark(float x,float y,float z,float t);
+ void AddNewLandmark(float x,float y,float z,float t);
+ void AddLandmarkProfile(float x,float y,float z,float t);
void NextImage(int slicer);
void PrevImage(int slicer);
void VerticalSliderHasChanged(int slicer, int slice);
double GetScalarComponentAsDouble(vtkImageData *image, double X, double Y, double Z, int component=0);
+public slots:
+ void AddLandmark(float x,float y,float z,float t);
+ void UpdateLandmark();
+
signals :
+ void callAddLandmark(float x,float y,float z,float t);
void currentImageChanged(std::string id);
void currentPickedImageChanged(std::string id);
void UpdatePosition(int visibility,double x, double y, double z, double X, double Y, double Z, double value);