void SetFusionLevel(double level) {
mFusionLevel = level;
}
+ void SetFusionShowLegend(int show) {
+ mFusionShowLegend = show;
+ }
double GetColorWindow();
double GetColorLevel();
void Activated();
void Picked();
void UpdateInfoOnCursorPosition(int slicer);
+ void EmitMousePositionUpdated(int slicer);
+ void EmitKeyPressed(std::string keyPress);
void UpdateWindowLevel();
void UpdateSlice(int slicer);
void UpdateTSlice(int slicer);
void UpdateVector(int display, double x, double y, double z, double value);
void UpdateOverlay(int display, double valueOver, double valueRef);
void UpdateFusion(int display, double valueFus);
+ void MousePositionUpdatedSignal(int slicer);
+ void KeyPressedSignal(std::string KeyPressed);
void UpdateOrientation(int slicer, int orientation);
void UpdateSlice(int slicer, int slice);
void UpdateTSlice(int slicer, int slice);
int mFusionColorMap;
double mFusionWindow;
double mFusionLevel;
+ bool mFusionShowLegend;
int mPreset;
vvImageReader::LoadedImageType mType;