void GenerateDefaultLookupTable();
void SetColorWindow(double s);
void SetColorLevel(double s);
- void SetLocalColorWindowing(const int slicer);
+ void SetOverlayColorWindow(double s);
+ void SetOverlayColorLevel(double s);
+ void SetLinkOverlayWindowLevel(bool b);
+ void SetLocalColorWindowing(const int slicer, const bool bCtrlKey);
void SetOpacity(int i, double factor);
void SetColorMap(int colormap);
void SetPreset(int preset);
double GetColorWindow();
double GetColorLevel();
+ double GetOverlayColorWindow();
+ double GetOverlayColorLevel();
+ bool GetLinkOverlayWindowLevel();
int GetColorMap() {
return mColorMap;
}
int GetOverlayColor() {
return mOverlayColor;
}
-
int GetFusionOpacity() {
return mFusionOpacity;
}
void UpdateSlice(int slicer, int slice);
void UpdateTSlice(int slicer, int slice);
void UpdateSliceRange(int slice, int min, int max, int tmin, int tmax);
- void WindowLevelChanged(double window, double level, int preset, int colormap);
+ void WindowLevelChanged();
void UpdateLinkManager(std::string, int slicer, double x, double y, double z, int temps);
void UpdateLinkedNavigation(std::string, vvSlicerManager*, vvSlicer*);
void LandmarkAdded();