-CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
-
-## ============
-## = Policies =
-## ============
-
-SET(
- policies
- CMP0015
- CMP0020
- CMP0042
- )
-FOREACH(policy ${policies})
- IF(POLICY ${policy})
- CMAKE_POLICY(SET ${policy} NEW)
- ENDIF(POLICY ${policy})
-ENDFOREACH(policy)
-
-## ================
-## = Project name =
-## ================
-
-PROJECT(FrontAlgorithms)
-SET(prj_MAJOR_VERSION "0")
-SET(prj_MINOR_VERSION "0")
-SET(prj_RELEASE_VERSION "1")
-SET(
- prj_VERSION
- "${prj_MAJOR_VERSION}.${prj_MINOR_VERSION}.${prj_RELEASE_VERSION}"
- )
-
-## ===========
-## = Options =
-## ===========
-
-OPTION(BUILD_EXAMPLES "Build examples" OFF)
-OPTION(BUILD_SHARED_LIBS "Build shared libs" OFF)
-
-IF(BUILD_SHARED_LIBS)
- SET(LIB_TYPE SHARED)
-ELSE(BUILD_SHARED_LIBS)
- SET(LIB_TYPE STATIC)
-ENDIF(BUILD_SHARED_LIBS)
-
-## ============
-## = Packages =
-## ============
-
-# Prepare header to build shared libs (windows)
-INCLUDE(GenerateExportHeader)
-
-# Find cpPlugins
-FIND_PACKAGE(cpPlugins REQUIRED)
-
-## ================================================
-## = Do not allow to build inside the source tree =
-## ================================================
-
-IF(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
- MESSAGE(FATAL_ERROR "Building in the source tree is not allowed")
-ENDIF(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
-
-## =====================================
-## = Where to put executables and libs =
-## =====================================
-
-SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
-SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR})
-MARK_AS_ADVANCED(
+## =========================================================================
+## @author Leonardo Florez Valencia
+## @email florez-l@javeriana.edu.co
+## =========================================================================
+
+cmake_minimum_required(VERSION 3.0)
+
+## ========================
+## == Project definition ==
+## ========================
+
+set(prj_MAJ_VER 0)
+set(prj_MIN_VER 1)
+set(prj_REL_VER 0)
+set(prj_VER "${prj_MAJ_VER}.${prj_MIN_VER}.${prj_REL_VER}")
+set(prj_SHORT_VER "${prj_MAJ_VER}")
+project(fpa VERSION ${prj_VER})
+
+## ==========================
+## == Some useful policies ==
+## ==========================
+
+set(_policies CMP0015 CMP0020 CMP0042 CMP0053)
+foreach(_p ${_policies})
+ if(POLICY ${_p})
+ cmake_policy(SET ${_p} NEW)
+ endif(POLICY ${_p})
+endforeach(_p)
+
+## =========================================================
+## == If working on a MacOSX, activate the use of RPATH's ==
+## == Furthermore: prepare the type of executables ==
+## =========================================================
+
+set(EXECUTABLE_TYPE "" CACHE STRING "Executable linking." FORCE)
+if(APPLE)
+ set(EXECUTABLE_TYPE "MACOSX_BUNDLE" CACHE STRING "Executable linking." FORCE)
+ set(CMAKE_MACOSX_RPATH true CACHE BOOL "Use RPATH's on MacOSX." FORCE)
+ mark_as_advanced(CMAKE_MACOSX_RPATH)
+elseif(WIN32)
+ set(EXECUTABLE_TYPE "WIN32" CACHE STRING "Executable linking." FORCE)
+endif(APPLE)
+mark_as_advanced(EXECUTABLE_TYPE)
+
+## =======================================================================
+## == Force c++11 language version ==
+## == NOTE: It seems that by default on Visual Studio Compiler supports ==
+## == c++11, so it only need to be tested on other OS. ==
+## =======================================================================
+
+if(NOT MSVC)
+ include(CheckCXXCompilerFlag)
+ check_cxx_compiler_flag("-std=c++11" COMPILER_SUPPORTS_CXX11)
+ if(COMPILER_SUPPORTS_CXX11)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
+ else(COMPILER_SUPPORTS_CXX11)
+ check_cxx_compiler_flag("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
+ if(COMPILER_SUPPORTS_CXX0X)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
+ else(COMPILER_SUPPORTS_CXX0X)
+ message(
+ FATAL_ERROR
+ "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support."
+ )
+ endif(COMPILER_SUPPORTS_CXX0X)
+ endif(COMPILER_SUPPORTS_CXX11)
+endif(NOT MSVC)
+
+## ===================================================
+## == Prepare header generator to build shared libs ==
+## ===================================================
+
+include(GenerateExportHeader)
+
+## ==================================================
+## == Do not allow to build inside the source tree ==
+## ==================================================
+
+if(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
+ message(FATAL_ERROR "Building in the source tree is not allowed.")
+endif(PROJECT_BINARY_DIR STREQUAL ${PROJECT_SOURCE_DIR})
+
+## =================================================
+## == Where to put targets (executables and libs) ==
+## =================================================
+
+set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR})
+set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR})
+mark_as_advanced(