GDCM_NAME_SPACE::File *f = GDCM_NAME_SPACE::File::New();
f->SetLoadMode( GDCM_NAME_SPACE::LD_ALL);
f->SetFileName( fileName );
GDCM_NAME_SPACE::File *f = GDCM_NAME_SPACE::File::New();
f->SetLoadMode( GDCM_NAME_SPACE::LD_ALL);
f->SetFileName( fileName );