-new Slider sdrAngleX
- set sdrAngleX.In "0"
- set sdrAngleX.Max "180"
- set sdrAngleX.Min "-180"
- set sdrAngleX.ReactiveOnTrack "true"
- set sdrAngleX.Title "Rotation angle in X Axis"
-
-new Slider sdrAngleY
- set sdrAngleY.In "0"
- set sdrAngleY.Max "180"
- set sdrAngleY.Min "-180"
- set sdrAngleY.ReactiveOnTrack "true"
- set sdrAngleY.Title "Rotation angle in Y Axis"
-
-new Slider sdrAngleZ
- set sdrAngleZ.In "0"
- set sdrAngleZ.Max "180"
- set sdrAngleZ.Min "-180"
- set sdrAngleZ.ReactiveOnTrack "true"
- set sdrAngleZ.Title "Rotation angle in Z Axis"
-
-new Slider sdrScaleX
- set sdrScaleX.In "100"
- set sdrScaleX.Max "300"
- set sdrScaleX.Min "10"
- set sdrScaleX.ReactiveOnTrack "true"
- set sdrScaleX.Title "Scale in X Axis"
-
-new Slider sdrScaleY
- set sdrScaleY.In "100"
- set sdrScaleY.Max "300"
- set sdrScaleY.Min "10"
- set sdrScaleY.ReactiveOnTrack "true"
- set sdrScaleY.Title "Scale in Y Axis"
-
-new Slider sdrScaleZ
- set sdrScaleZ.In "100"
- set sdrScaleZ.Max "300"
- set sdrScaleZ.Min "10"
- set sdrScaleZ.ReactiveOnTrack "true"
- set sdrScaleZ.Title "Scale in Z Axis"
-
-new Transform3D1PointBox transform
-
-new ReSlicerBox reslicer
-
-new MultipleInputs mult
-
-new MultipleInputs mult2
-
-new MultipleInputs mult3
-
-new ViewerNV viewerResult
- set viewerResult.nTypeView "5"
-