- slicer->SetOutputOrigin( 0 , 0 , 0 );
- slicer->SetOutputOrigin( -(bbGetInputOrigin()[0]) , -(bbGetInputOrigin()[1]) , -(bbGetInputOrigin()[2]) );
- std::cout << "Reslicer: Origin points: X = " << bbGetInputOrigin()[0] << " Y = " << bbGetInputOrigin()[1] << " Z = " << bbGetInputOrigin()[2] << std::endl;
+ slicer->SetOutputOrigin( -(bbGetInputOrigin()[0]) , -(bbGetInputOrigin()[1]) , -(bbGetInputOrigin()[2]) );
+ if(bbGetInputInterpolate())
+ {
+ slicer->InterpolateOn();
+ }