+}
+
+// -------------------------------------------------------------------------
+bool ImageMPR::
+_LoadPlugins( const std::string& filename )
+{
+ QApplication::setOverrideCursor( Qt::WaitCursor );
+ this->setEnabled( false );
+
+ this->m_ImageReaderClass = "";
+ this->m_ImageWriterClass = "";
+ this->m_MeshReaderClass = "";
+ this->m_MeshWriterClass = "";
+ this->m_MeshCutterClass = "";
+ this->m_UI->MenuImageToImage->clear( );
+ this->m_UI->MenuImageToMesh->clear( );
+
+ if( !( this->m_Plugins.Load( filename ) ) )
+ return( false );
+
+ typedef TPluginsInterface::TClasses _TClasses;
+ _TClasses::const_iterator cIt = this->m_Plugins.GetClasses( ).begin( );
+ for( ; cIt != this->m_Plugins.GetClasses( ).end( ); ++cIt )
+ {
+ TPluginFilter::Pointer o =
+ this->m_Plugins.CreateProcessObject( cIt->first );
+ std::string name = o->GetClassName( );
+ std::string category = o->GetClassCategory( );
+ if( category == "ImageReader" )
+ this->m_ImageReaderClass = name;
+ else if( category == "ImageWriter" )
+ this->m_ImageWriterClass = name;
+ else if( category == "MeshReader" )
+ this->m_MeshReaderClass = name;
+ else if( category == "MeshWriter" )
+ this->m_MeshWriterClass = name;
+ else if( category == "MeshToMeshFilter" )
+ {
+ if( name.find_last_of( "Cutter" ) != std::string::npos )
+ this->m_MeshCutterClass = name;
+ }
+ else if( category == "ImageToImageFilter" )
+ {
+ QAction* action =
+ this->m_UI->MenuImageToImage->addAction( QString( name.c_str( ) ) );
+ QObject::connect(
+ action, SIGNAL( triggered( ) ),
+ this, SLOT( _triggered_actionImageToImage( ) )
+ );
+ }
+ else if( category == "ImageToMeshFilter" )
+ {
+ QAction* action =
+ this->m_UI->MenuImageToMesh->addAction( QString( name.c_str( ) ) );
+ QObject::connect(
+ action, SIGNAL( triggered( ) ),
+ this, SLOT( _triggered_actionImageToMesh( ) )
+ );
+
+ } // fi
+
+ } // rof
+ QApplication::restoreOverrideCursor( );
+ this->setEnabled( true );
+
+ return( true );
+}
+
+// -------------------------------------------------------------------------
+std::string ImageMPR::
+_LoadImage( TPluginImage::Pointer& image )
+{
+ std::string ret = "";
+ image = NULL;
+
+ // Get a reader from loaded plugins
+ TPluginFilter::Pointer reader =
+ this->m_Plugins.CreateProcessObject( this->m_ImageReaderClass );
+ if( reader.IsNotNull( ) )
+ {
+ if( reader->ExecConfigurationDialog( this ) )
+ {
+ // Block application
+ QApplication::setOverrideCursor( Qt::WaitCursor );
+ this->setEnabled( false );
+
+ // Execute and get error message, if any
+ ret = reader->Update( );
+
+ // Assign fresh image, if any
+ if( ret == "" )
+ {
+ image = reader->GetOutput< TPluginImage >( 0 );
+ reader->DisconnectOutputs( );
+
+ } // fi
+
+ // Unblock application
+ QApplication::restoreOverrideCursor( );
+ this->setEnabled( true );
+
+ } // fi
+ }
+ else
+ ret = "No suitable reader object found in loaded plugins.";
+
+ return( ret );
+}
+
+// -------------------------------------------------------------------------
+std::string ImageMPR::
+_ConfigureMeshActors( )
+{
+ if( this->m_Mesh.IsNull( ) )
+ return( "Valid mesh not found." );
+
+ this->m_Mesh->CreateVTKActor( );
+ vtkActor* vtk_actor = this->m_Mesh->GetVTKActor( );
+ if( vtk_actor != NULL )
+ {
+ this->m_MPRObjects->Get3DRenderer( )->AddActor( vtk_actor );
+ this->m_MPRObjects->Render( 4 );
+
+ } // fi
+
+ TMPRObjects::TMPRActors* mprActors = this->m_MPRObjects->GetMPRActors( );
+
+ std::string err = "";
+ for( unsigned int i = 0; i < 3; ++i )
+ {
+ this->m_Cutters[ i ] = this->m_Plugins.CreateProcessObject( this->m_MeshCutterClass );
+ this->m_Planes[ i ] = TPluginImplicitFunction::New( );
+ this->m_Planes[ i ]->SetFunction( mprActors->GetSliceActors( i )->GetPlaneFunction( ) );
+ this->m_Cutters[ i ]->SetInput( 0, this->m_Mesh );
+ this->m_Cutters[ i ]->SetInput( 1, this->m_Planes[ i ] );
+ std::string lerr = this->m_Cutters[ i ]->Update( );
+ if( lerr == "" )
+ {
+ this->m_Cutters[ i ]->GetOutput< TPluginMesh >( 0 )->CreateVTKActor( );
+ vtkActor* actor = this->m_Cutters[ i ]->GetOutput< TPluginMesh >( 0 )->GetVTKActor( );
+ mprActors->GetSliceActors( i )->AddActor( this->m_Cutters[ i ]->GetVTK< vtkAlgorithm >( ), actor );
+ if( i == 0 )
+ this->m_MPRObjects->GetXRenderer( )->AddActor( actor );
+ else if( i == 1 )
+ this->m_MPRObjects->GetYRenderer( )->AddActor( actor );
+ else if( i == 2 )
+ this->m_MPRObjects->GetZRenderer( )->AddActor( actor );
+
+ } // fi
+ err += lerr;
+
+ } // rof
+ this->m_MPRObjects->RenderAll( );
+ return( err );