- /*
- this->m_ImageActors->Configure(
- img->GetVTKImageData( ),
- this->m_UI->m_XPlaneVTK->GetInteractor( ),
- this->m_UI->m_YPlaneVTK->GetInteractor( ),
- this->m_UI->m_ZPlaneVTK->GetInteractor( )
- );
- this->m_ImageActors->
- AddAuxiliaryInteractor( this->m_UI->m_3DVTK->GetInteractor( ) );
-
- // Associate actors
- this->m_3DRenderer->AddActor(
- this->m_ImageActors->GetImageOutlineActor( )
- );
- this->m_3DRenderer->AddActor(
- this->m_ImageActors->GetXBoundsActor( )
- );
- this->m_3DRenderer->AddActor(
- this->m_ImageActors->GetYBoundsActor( )
- );
- this->m_3DRenderer->AddActor(
- this->m_ImageActors->GetZBoundsActor( )
- );
-
- // Reset all cameras
- this->m_3DRenderer->ResetCamera( );
- this->m_ImageActors->ResetCameras( );
-
- // Ok, start!
- this->m_UI->m_3DVTK->GetRenderWindow( )->Render( );
- this->m_UI->m_XPlaneVTK->GetRenderWindow( )->Render( );
- this->m_UI->m_YPlaneVTK->GetRenderWindow( )->Render( );
- this->m_UI->m_ZPlaneVTK->GetRenderWindow( )->Render( );
-
- // Update activations
- this->_UpdateEnabledFlags( );
- this->m_UI->actionNavigation->setChecked( true );
- this->_triggered_actionSwitchMode( );
- */
-