// v3 = [ 0 ,-1 , 0 ]
// SetResliceAxesDirectionCosines(v1x,v2x,v3x,v1y,v2y,v3y,v1z,v2z,v3z);
imageReslice->SetResliceAxesDirectionCosines(0,1,0, 0,0,-1 ,-1,0,0);
// v3 = [ 0 ,-1 , 0 ]
// SetResliceAxesDirectionCosines(v1x,v2x,v3x,v1y,v2y,v3y,v1z,v2z,v3z);
imageReslice->SetResliceAxesDirectionCosines(0,1,0, 0,0,-1 ,-1,0,0);