+
+ double slice=bbGetInputSlice();
+ if (slice<0)
+ {
+ slice=0;
+ }
+
+ if (bbGetInputTypeOrientation()==3)
+ {
+ // Orientation 3 = FREE
+ // v1 = [ v1x , v1y , v1z ]
+ // v2 = [ v2x , v2y , v2z ]
+ // v3 = [ v3x , v3y , v3z ]
+ // SetResliceAxesDirectionCosines(v1x,v2x,v3x,v1y,v2y,v3y,v1z,v2z,v3z);
+ imageReslice->SetResliceAxesDirectionCosines( bbGetInputResliceAxesDirectionCosines()[0], // v1x
+ bbGetInputResliceAxesDirectionCosines()[3], // v2x
+ bbGetInputResliceAxesDirectionCosines()[6], // v3x
+ bbGetInputResliceAxesDirectionCosines()[1], // v1y
+ bbGetInputResliceAxesDirectionCosines()[4], // v2y
+ bbGetInputResliceAxesDirectionCosines()[7], // v3y
+ bbGetInputResliceAxesDirectionCosines()[2], // v1z
+ bbGetInputResliceAxesDirectionCosines()[5], // v2z
+ bbGetInputResliceAxesDirectionCosines()[8] // v3z
+ );
+ imageReslice->SetResliceAxesOrigin( slice*bbGetInputIn()->GetSpacing()[0] ,0 ,0);
+ } else if (bbGetInputTypeOrientation()==2)
+ {
+ // Orientation 2 = YZ
+ // v1 = [ 0 , 0 ,-1 ]
+ // v2 = [ 1 , 0 , 0 ]
+ // v3 = [ 0 ,-1 , 0 ]
+ // SetResliceAxesDirectionCosines(v1x,v2x,v3x,v1y,v2y,v3y,v1z,v2z,v3z);
+ imageReslice->SetResliceAxesDirectionCosines(0,1,0, 0,0,-1 ,-1,0,0);
+ imageReslice->SetResliceAxesOrigin( slice*bbGetInputIn()->GetSpacing()[0] ,0 ,0);
+ } else if (bbGetInputTypeOrientation()==1) {
+ // Orientation 1 = XZ
+ // v1 = [ 1 , 0 , 0 ]
+ // v2 = [ 0 , 0 , 1 ]
+ // v3 = [ 0 ,-1 , 0 ]
+ // SetResliceAxesDirectionCosines(v1x,v2x,v3x,v1y,v2y,v3y,v1z,v2z,v3z);
+ imageReslice->SetResliceAxesDirectionCosines(1,0,0, 0,0,-1 ,0,1,0);
+ imageReslice->SetResliceAxesOrigin(0, slice*bbGetInputIn()->GetSpacing()[1],0 );
+ } else
+ {
+ // Orientation 0 = XY
+ // v1 = [ 1 , 0 , 0 ]
+ // v2 = [ 0 , 1 , 0 ]
+ // v3 = [ 0 , 0 , 1 ]
+ // SetResliceAxesDirectionCosines(v1x,v2x,v3x,v1y,v2y,v3y,v1z,v2z,v3z);
+ imageReslice->SetResliceAxesDirectionCosines(1,0,0, 0,1,0 ,0,0,1);
+ imageReslice->SetResliceAxesOrigin(0,0, slice*bbGetInputIn()->GetSpacing()[2] );
+ }