BBTK_INPUT(DrawAxisTree3D,Renderer,"Renderer",vtkRenderer*,"");
BBTK_INPUT(DrawAxisTree3D,lstIndexs,"Indexs",std::vector<int>,"");
BBTK_INPUT(DrawAxisTree3D,lstPointX,"lstPointX",std::vector<double>,"");
BBTK_INPUT(DrawAxisTree3D,Renderer,"Renderer",vtkRenderer*,"");
BBTK_INPUT(DrawAxisTree3D,lstIndexs,"Indexs",std::vector<int>,"");
BBTK_INPUT(DrawAxisTree3D,lstPointX,"lstPointX",std::vector<double>,"");