+ } else {
+/*
+ vtkLookupTable *table = vtkLookupTable::New();
+ table->SetRange(0, 1000); // image intensity range
+ table->SetValueRange(0.0, 1.0); // from black to white
+ table->SetSaturationRange(0.0, 0.0); // no color saturation
+ table->SetRampToLinear();
+ table->Build();
+ double rgba[4];
+ table->GetTableValue(0,rgba);
+ rgba[3]=0;
+ table->SetTableValue(0,rgba);
+*/
+
+
+/*
+ vtkLookupTable *table = vtkLookupTable::New();
+ table->SetTableRange (0, 2000);
+ table->SetHueRange (1, 0);
+ table->SetSaturationRange (1, 1);
+ table->SetValueRange (1, 1);
+ table->Build(); //effective built
+*/
+
+/*
+vtkColorTransferFunction *table = vtkColorTransferFunction::New();
+table->SetColorSpaceToHSV();
+ table->HSVWrapOff();
+ table->AddHSVSegment(0.0, 0.6, 1.0, 1.0,
+ 1.0, 0.0, 1.0, 1.0);
+ table->SetNanColor(1.0, 0.0, 1.0);
+*/
+
+/*
+printf("EED ImageActor::Process Warnning ***************************Not here this code *");
+vtkLookupTable *table = vtkLookupTable::New();
+ table->SetNumberOfTableValues(1000);
+ table->SetRange(0, 1000);
+ table->Build();
+ double rgba1[4];
+ double rgba2[4];
+ for (int iLookTable = 0; iLookTable<500; iLookTable++)
+ {
+ table->GetTableValue( iLookTable, rgba1);
+ table->GetTableValue(1000-1-iLookTable, rgba2);
+ table->SetTableValue(1000-1-iLookTable , rgba1[0],rgba1[1],rgba1[2],rgba1[3]);
+ table->SetTableValue( iLookTable , rgba2[0],rgba2[1],rgba2[2],rgba2[3]);
+ } // for iLookTable
+ double rgba[4];
+ table->GetTableValue(0,rgba);
+ rgba[3]=0;
+ table->SetTableValue(0,rgba);
+*/
+ vtkImageMapToColors *color = vtkImageMapToColors::New();
+ color->SetLookupTable( bbGetInputLookupTable() );
+// color->SetLookupTable( table );
+ color->PassAlphaToOutputOn();
+
+// imageshiftscale->SetInput( img );
+// imageshiftscale->SetOutputScalarTypeToUnsignedChar();
+
+// color->SetInput( imageshiftscale->GetOutput() );
+