BBTK_BLACK_BOX_IMPLEMENTATION(ImageActor,bbtk::AtomicBlackBox);
void ImageActor::Process()
{
BBTK_BLACK_BOX_IMPLEMENTATION(ImageActor,bbtk::AtomicBlackBox);
void ImageActor::Process()
{
// Interface Update
if ((firsttime==true) && (bbGetInputRenderer()!=NULL ))
{
firsttime=false;
bbGetInputRenderer()->AddActor( imageactor );
}
// Interface Update
if ((firsttime==true) && (bbGetInputRenderer()!=NULL ))
{
firsttime=false;
bbGetInputRenderer()->AddActor( imageactor );
}