+ if (bbGetInputThreshold().size()==2)
+ {
+ if ( bbGetInputThreshold()[0] < bbGetInputThreshold()[1] )
+ {
+ filter->ThresholdBetween( bbGetInputThreshold()[0] , bbGetInputThreshold()[1] );
+ } else {
+ filter->ThresholdBetween( bbGetInputThreshold()[1] , bbGetInputThreshold()[0] );
+ }// if Thershold min max
+ } else {
+ filter->ThresholdBetween( 0, 100 );
+ }// if Thershold size
+