+// std::vector<double> lstPoint;
+// lstPoint.push_back(0);
+// lstPoint.push_back(0);
+// lstPoint.push_back(1);
+// bbSetOutputPoint( lstPoint );
+
+// BORRAME bbSetOutputPoint( bbGetInputDefaultPoint() );
+
+// bbSetOutputMesh( NULL );
+// Borrame bbSetOutputPointId( bbGetInputDefaultPointId() );
+// bbSetOutputCellId( -1 );
+// bbSetOutputNormal( lstPoint );
+
+ printf("EED PointPicker::Process End \n");