-
- while (!it.IsAtEnd())
- {
- // inside=true;
- index=it.GetIndex();
- input->TransformIndexToPhysicalPoint(index, point);
- distance=0.0;
- for(unsigned int i=0; i<Dim; i++)
- distance+=powf( ( (mCenter[i]-point[i])/mRadius[i] ), 2);
-
- // inside= ( (fabs(distance[i])<fabs(mRadius[i])) && inside );
- // distance[i]=mCenter[i]-point[i];
- // inside= ( (fabs(distance[i])<fabs(mRadius[i])) && inside );
- // }
-
- if (distance<1)
- it.Set(value);
- ++it;
- }
+
+ while (!it.IsAtEnd()) {
+ // inside=true;
+ index=it.GetIndex();
+ input->TransformIndexToPhysicalPoint(index, point);
+ distance=0.0;
+ for(unsigned int i=0; i<Dim; i++)
+ distance+=powf( ( (mCenter[i]-point[i])/mRadius[i] ), 2);
+
+ // inside= ( (fabs(distance[i])<fabs(mRadius[i])) && inside );
+ // distance[i]=mCenter[i]-point[i];
+ // inside= ( (fabs(distance[i])<fabs(mRadius[i])) && inside );
+ // }
+
+ if (distance<1)
+ it.Set(value);
+ ++it;
+ }