//Set the pixel and weight at neighIndex
outputPtr->SetPixel(neighIndex, outputPtr->GetPixel(neighIndex) - (displacement*overlap));
m_Weights->SetPixel(neighIndex, m_Weights->GetPixel(neighIndex) + overlap);
//Unlock
//Set the pixel and weight at neighIndex
outputPtr->SetPixel(neighIndex, outputPtr->GetPixel(neighIndex) - (displacement*overlap));
m_Weights->SetPixel(neighIndex, m_Weights->GetPixel(neighIndex) + overlap);
//Unlock