-Just run it, typing in a console \texttt{bbed}.
+Just run it, typing in a console \bbStudio
+or clicking on its icon or its menu entry.
+At start, \bbStudio opens with the 'Help' tab selected.
You'll get something like in figure
\ref{bbi-fig-bbStudio-gui}
(the exact appearance of \bbStudio is system and \bbtk version dependent)
You'll get something like in figure
\ref{bbi-fig-bbStudio-gui}
(the exact appearance of \bbStudio is system and \bbtk version dependent)
\hline
Package & What it's used for \\ \hline
\texttt{std} & : the 'standard' package including basic useful boxes \\ \hline
\hline
Package & What it's used for \\ \hline
\texttt{std} & : the 'standard' package including basic useful boxes \\ \hline
\texttt{adaptor} & : Adaptor box \\ \hline
\texttt{application} & : Final application, end user intended \\ \hline
\texttt{atomic box} & : System category.
\texttt{adaptor} & : Adaptor box \\ \hline
\texttt{application} & : Final application, end user intended \\ \hline
\texttt{atomic box} & : System category.
\begin{itemize}
\item at least input has changed since last processing or
\item the input \texttt{'BoxProcessMode'} of the box is set to
\begin{itemize}
\item at least input has changed since last processing or
\item the input \texttt{'BoxProcessMode'} of the box is set to
The neighborhood of the diffusion is determined by the instance flags. \\
if 'Faces' is on, the 6 voxels adjoined by faces are included in the neighborhood. \\
If 'Edges' is on the 12 edge connected voxels are included, and if 'Corners' is on, the 8 corner connected voxels are included. \\
The neighborhood of the diffusion is determined by the instance flags. \\
if 'Faces' is on, the 6 voxels adjoined by faces are included in the neighborhood. \\
If 'Edges' is on the 12 edge connected voxels are included, and if 'Corners' is on, the 8 corner connected voxels are included. \\
Exports objet sizes, and Spacings
\paragraph{ImageDilateErode3D}
Exports objet sizes, and Spacings
\paragraph{ImageDilateErode3D}
Dilates one value and erodes another.\\
vtkImageDilateErode3D will dilate one value and erode another. \\
It uses an elliptical foot print, and only erodes/dilates on the boundary of the two values. \\
Dilates one value and erodes another.\\
vtkImageDilateErode3D will dilate one value and erode another. \\
It uses an elliptical foot print, and only erodes/dilates on the boundary of the two values. \\